Search found 432 matches

by Bman
Thu Apr 19, 2018 3:26 am
Forum: Pilot Lounge
Topic: KOTOR opt
Replies: 28
Views: 860

Re: KOTOR opt

Very nice. Is one of those a variant of the StarViper ?
by Bman
Thu Apr 19, 2018 3:22 am
Forum: Editing
Topic: Custom Hangars
Replies: 97
Views: 15589

Re: Custom Hangars

Ual002, I don't think it's possible to dynamically map to a secondary hangar. For example, if your mothership was a CRS cruiser and it was destroyed or hypers away, and your only alternative choice was to depart via a nearby platform station, the hangar shown when you land would still show as a CRS ...
by Bman
Tue Apr 17, 2018 3:18 am
Forum: Editing
Topic: Community project: AlliED "unknowns" repository
Replies: 37
Views: 2071

Re: Community project: AlliED "unknowns" repository

I will eventually. AlliED is my strongest skillset a/t/m.
by Bman
Sun Apr 15, 2018 6:39 pm
Forum: Editing
Topic: DDRAW and Shader Model
Replies: 12
Views: 185

Re: DDRAW and Shader Model

Nice. b/t/w, does it work with using the Reshade Project files ? :D
by Bman
Sun Apr 15, 2018 5:24 pm
Forum: Editing
Topic: XWA.Exe Patches
Replies: 14
Views: 3611

Re: XWA.Exe Patches

Awesome. I will test it in near future. Thank you! EDIT: Hi Jeremy, I just noticed in the patcher.xml file for XWA.Exe patches, should we remove the following script lines ? </Patch> <Patch Name="disable S-Foil model filter"> <Item Offset="0FB86E" From="7419" To="EB19"/> </Patch> Because this is alr...
by Bman
Sat Apr 14, 2018 10:47 pm
Forum: Editing
Topic: XWA.Exe Patches
Replies: 14
Views: 3611

XWA.Exe Patches

Hi Jeremy, just wanted to confirm... these general patches are Not already part of your recent runtime .dll files? My understanding is these offset patches are included in the installers and applied through XWAUCP or DSUCP packs, correct ?
by Bman
Sat Apr 14, 2018 10:33 pm
Forum: Editing
Topic: Hooks
Replies: 42
Views: 2098

Gun Turret Meshes (Rotation Off)

Hello, Jeremy just discovered a wonderful way to stop "Gun-Turret" meshes from randomly rotating when an enemy craft is not present. For example, on a number of non-flyable starships and stations you often see the meshes spinning and randomly rotating which looks silly in-game and not realistic. No ...
by Bman
Sat Apr 14, 2018 10:08 pm
Forum: Editing
Topic: DDRAW and Shader Model
Replies: 12
Views: 185

Re: DDRAW and Shader Model

Hi Darkblue, regarding the "3DVision" for the purpose of this post... are you referring to the application of using one of those Virtual-Reality head gear things? I know there are three different types on the market. I plead ignorance, just asking. Thanks
by Bman
Sat Apr 14, 2018 9:59 pm
Forum: Pilot Lounge
Topic: Happy birthday GEC
Replies: 8
Views: 121

Re: Happy birthday GEC

Happy Birthday Vince!

Edit. Lol, misread the post. Thought it was your b-day Vince. Ok happy belated birthday G.E.C.
by Bman
Wed Apr 11, 2018 1:58 am
Forum: Editing
Topic: Community project: AlliED "unknowns" repository
Replies: 37
Views: 2071

Re: Community project: AlliED "unknowns" repository

ual002, thanks so much for testing and documenting all that new information. Does Troy D. answer e-mails ? If he doesn't bother with his program anymore, maybe he can give his sourcecode to XWA community so maybe Jeremy or someone else can update and recompile AlliED. My in-laws are here through Apr...
by Bman
Wed Apr 11, 2018 1:46 am
Forum: Pilot Lounge
Topic: Solo: A Star Wars Story
Replies: 26
Views: 764

Re: Solo: A Star Wars Story

Thanks for Trailer link. Looks fun. Hope they do several Kenobi films between Eps. III and IV timeline.
by Bman
Wed Apr 11, 2018 1:42 am
Forum: Pilot Lounge
Topic: Happy Birthday DTM
Replies: 12
Views: 147

Re: Happy Birthday DTM

Buon Compleanno DTM!
by Bman
Sun Apr 01, 2018 3:44 am
Forum: XWA Upgrade
Topic: And another one done! Presenting the Rebel Platform
Replies: 70
Views: 1649

Re: And another one done! Presenting the Rebel Platform

Really nice job. Thanks Driftwood. Q... haven't looked at it yet, but does this model have any turbolaser/cannon battery meshes added to it ?
by Bman
Wed Mar 28, 2018 2:41 am
Forum: Editing
Topic: Community project: AlliED "unknowns" repository
Replies: 37
Views: 2071

Re: Community project: AlliED "unknowns" repository

Thanks Mark. To be honest, I have not tested these newest discoveries, yet. But I've re-labeled 61 through 70 above (Conds.txt) assuming that is what he meant (on a Global Goals or Group level... Primary, Secondary, Bonus). If anyone else can thoroughly test these and come up with more accurate desc...
by Bman
Tue Mar 27, 2018 2:43 am
Forum: Editing
Topic: Community project: AlliED "unknowns" repository
Replies: 37
Views: 2071

Re: Community project: AlliED "unknowns" repository

Reposting what Capitanguinea wrote. This is the conditions "Conds.txt" file in AlliED directory (minus the numbers listed for reference): 00 (AlwaysTrue) 01 Arrive 02 Be Destroyed 03 Be Attacked 04 Be Captured 05 Be Inspected 06 Be Boarded 07 Finish Docking 08 Be Disabled 09 Exist(Survive,ButNotShow...
by Bman
Tue Mar 27, 2018 2:37 am
Forum: XWA Upgrade
Topic: Do you have what it takes?
Replies: 82
Views: 21478

Re: Do you have what it takes?

Nice
by Bman
Sat Mar 24, 2018 9:16 pm
Forum: Pilot Lounge
Topic: Assault Gunboat or Star Wing
Replies: 20
Views: 593

AlliED Pallette Craft Map-icons

Hi DS, attached is default pallette.bmp file used by AlliED editor. I had updated it to help with mission designing when using additional custom craft in the unused available slots. It is now outdated since your latest DSUPC, but feel free to update it with new mini-icons used in the DSUCP. It doesn...
by Bman
Wed Mar 21, 2018 3:24 am
Forum: Pilot Lounge
Topic: Skystrike Academy Station
Replies: 13
Views: 409

Re: Skystrike Academy Station

Hi Drinkinmiester, any way you can port over free "fan-made" custom figures like Imperial--officers, commandos, technicians, hangar crews, AT-AT pilots, etc. ? Even Rebel Alliance side. Looking for objects/things that could be used as hangar objects. I found a site of fan made JK models, but not sur...
by Bman
Wed Mar 21, 2018 3:13 am
Forum: Pilot Lounge
Topic: Assault Gunboat or Star Wing
Replies: 20
Views: 593

Re: Assault Gunboat or Star Wing

Glad to help. Not sure. First four numbers might have applied to XvT engine before the .exe engine was revamped by TG. Vaguely remember someone addressed that too. Oh, the size of any icons can be made larger too, but not sure how big they can be before the in-game map/briefing screen is distorted. ...
by Bman
Tue Mar 20, 2018 2:49 am
Forum: Pilot Lounge
Topic: Assault Gunboat or Star Wing
Replies: 20
Views: 593

Re: Assault Gunboat or Star Wing

Hi DS, see attached. It would be far right edge, starting about row 6 down, from the top right side. There is also some other old map icons of other Shipyard facilities if any one wants them ... the ISD construction yard and SFS Shipyard JM Dare made decades ago. Bottom row near Death Star. No Conne...
by Bman
Mon Mar 19, 2018 2:38 pm
Forum: Pilot Lounge
Topic: Assault Gunboat or Star Wing
Replies: 20
Views: 593

Re: Assault Gunboat or Star Wing

All good points. Didn't realize it was a Star Wing. That's perfect DS. I agree too.
by Bman
Mon Mar 19, 2018 12:39 am
Forum: Pilot Lounge
Topic: MC75 Armored Class Star Cruiser "Profundity"
Replies: 21
Views: 472

Re: MC75 Armored Class Star Cruiser "Profundity"

Excellent. The same ship at end of Rogue One movie. I've always wondered if it escaped after being disabled, since Vader would then quickly chase Leia's corvette to Tatooine.
by Bman
Mon Mar 19, 2018 12:30 am
Forum: XWA Upgrade
Topic: Do you have what it takes?
Replies: 82
Views: 21478

Re: Do you have what it takes?

Thanks Corran & DS. Wonderful job. Installing the last pic for mine. :-)
by Bman
Mon Mar 19, 2018 12:11 am
Forum: Pilot Lounge
Topic: Assault Gunboat or Star Wing
Replies: 20
Views: 593

Re: Assault Gunboat or Star Wing

How about "Xm-1 Nova-Wing Missile Boat" ? And how about "Alpha-class Xg-1 Assault Gunboat"? "Star Wing" sounds a little corny i/m/h/o. Whoever changed that at Wookiepedia, i'd say ignore it. Oh, just noticed yesterday in the ShipList.txt file referencing Licons.bmp (.cbm) file .... for the Satellite...
by Bman
Sun Mar 18, 2018 11:28 pm
Forum: Pilot Lounge
Topic: AEG-77 Vigo Gunship
Replies: 19
Views: 734

Re: AEG-77 Vigo Gunship

Nice job.