Search found 3340 matches

by Darksaber
Sat May 26, 2018 12:01 pm
Forum: Pilot Lounge
Topic: REBCP: Unicorn Squadron
Replies: 22
Views: 2665

Re: REBCP: Unicorn Squadron

OK Closing
by Darksaber
Mon May 21, 2018 7:57 pm
Forum: XWA Upgrade
Topic: Do you have what it takes?
Replies: 97
Views: 22231

Re: Do you have what it takes?

And thank you too, I've been doing a search on your name, you have a prolific resume sir, well done, perhaps you could port some of your craft over to XWA, now you've wet your toes, with these little gems :)
by Darksaber
Mon May 21, 2018 5:59 pm
Forum: Pilot Lounge
Topic: Another Birthday........
Replies: 9
Views: 167

Re: Another Birthday........

Always late to the party, Happy Birthday Rogue, hope you had a great day :D
by Darksaber
Mon May 21, 2018 5:49 pm
Forum: Editing
Topic: Hooks
Replies: 58
Views: 2416

Re: Hooks

That's good to know, it's something you might be able to add to XwAOptEditor or the other one in time :)
by Darksaber
Mon May 21, 2018 4:10 pm
Forum: Editing
Topic: Hooks
Replies: 58
Views: 2416

Re: Hooks

Ah right I get it, I had it arse ways upwards lol

Thanks Jeremy

Oh and Bman
by Darksaber
Sun May 20, 2018 7:03 pm
Forum: Editing
Topic: Hooks
Replies: 58
Views: 2416

Re: Hooks

I like the idea, but I don't see how that would work, as far as I know you can't control what mesh is visible depending on FG If it was possible you would be able to have the Xwing, Awing, Bwing and Ywing if one package and just select which was visible by which Flghtgroup you selected The Partisan,...
by Darksaber
Sun May 20, 2018 1:18 pm
Forum: Pilot Lounge
Topic: New: The Z-95 Mk.I
Replies: 12
Views: 237

Re: New: The Z-95 Mk.I

Looks great mate, retro :D
by Darksaber
Sun May 20, 2018 9:51 am
Forum: Editing
Topic: Hooks
Replies: 58
Views: 2416

Re: Hooks

You do realise that the x-wings have different Astromechs? How do you suggest replacing those for each FG? You can't have a Mesh as a FG Plus take the X-wing Exteriors Red Leader 78 textures Red 2 = 87 textures Red 3 = 95 textures Red 4 = 86 textures Red 5 = 92 textures Red 6 = 86 textures Red 4 and...
by Darksaber
Thu May 17, 2018 9:32 pm
Forum: Editing
Topic: [OPTing] texture limits
Replies: 87
Views: 14920

Re: [OPTing] texture limits

Hmm interesting, so until we can change a mission to use more than 4 Flightgroups there's no point changing any opts to add more textures, so it'll have to be put on the backburner :(
by Darksaber
Wed May 16, 2018 10:33 pm
Forum: Editing
Topic: Editing S-Foils
Replies: 51
Views: 4230

Re: Editing S-Foils

Replace the text in SkiprayBlastboatSFoils.txt with:

Code: Select all

;mesh index, angle, closing speed, opening speed
3, 64, 3, 3
4, 64, 3, 3
9, 64, 3, 3
14, 64, 3, 3
15, 64, 3, 3
16, 64, 3, 3
17, 64, 3, 3
by Darksaber
Wed May 16, 2018 10:54 am
Forum: Editing
Topic: New effects
Replies: 50
Views: 4238

Re: New effects

Personally I feel the explosions in v0.3 wasn't that bad I liked them, I prefer them better to this new version you have done.

And your right it's a learning curve for everyone. :D Well done with what you have done though.
by Darksaber
Wed May 16, 2018 7:35 am
Forum: Editing
Topic: New effects
Replies: 50
Views: 4238

Re: New effects

. . Ok THANKS to :zensur: :zensur: :zensur: Mark_Farlander :zensur: :zensur: :zensur: for pointing out the discrepancy in the dates for your files, which I have since deleted :zensur: :zensur: (Mark, want to find out what all the censored words are, PM me! :veg: :veg: :curse: Actually, on second th...
by Darksaber
Tue May 15, 2018 10:58 pm
Forum: Editing
Topic: New effects
Replies: 50
Views: 4238

Re: New effects

Kiarand are you sure you updated the link on the first post as it's still showing Kiarand's special effects v.0.3.rar which you released back in 5th December 2017
by Darksaber
Tue May 15, 2018 10:43 pm
Forum: XWA Upgrade
Topic: Do you have what it takes?
Replies: 97
Views: 22231

Re: Do you have what it takes?

Very nice actually, well done, keep them coming, it's nice to see a fresh face around here :D
by Darksaber
Mon May 14, 2018 6:02 pm
Forum: Pilot Lounge
Topic: **NEW** DSUCPv2.5 Release **NEW**
Replies: 346
Views: 55043

Re: **NEW** DSUCPv2.5 Release **NEW**

They are the same dates as you posted, for both DSUCPv2.5 and XWAUCPv1.5

Bman you must have selected the Red Y-Wing, if you had selected Gold then that is what would have been installed.
by Darksaber
Sun May 13, 2018 9:25 pm
Forum: Editing
Topic: Art Experiment.
Replies: 15
Views: 215

Re: Art Experement.

Looks great, but are you allowed to use footage from the TIE Fighter Anime Short Film?
by Darksaber
Sun May 13, 2018 6:09 pm
Forum: Editing
Topic: Art Experiment.
Replies: 15
Views: 215

Re: Art Experement.

What compression are you are you saving it as? and what are you using to save the *.AVI file?

It's a bit old but I still use Rad Video Tools to convert the images to AVI then add any sound using the same tool,
I usually use Microsoft MPEG-4 Video Codec v2
Oh and I usually use 15 frames per sec
by Darksaber
Sat May 12, 2018 11:43 pm
Forum: Editing
Topic: Art Experiment.
Replies: 15
Views: 215

Re: Art Experement.

Brilliant, but personally I would replace the ENTER signs with your own design

Are you going to replace the imperial Animated CBM files such as

Doors.cbm
Single.cbm
Multi.cbm
by Darksaber
Sun May 06, 2018 7:42 pm
Forum: Editing
Topic: Community project: AlliED "unknowns" repository
Replies: 55
Views: 2604

Re: Community project: AlliED "unknowns" repository

Why take a screenshot when he can download it as a Excel spreadsheet???
by Darksaber
Sun May 06, 2018 6:16 pm
Forum: XWA Upgrade
Topic: YT1300 with Ace instead of Han Solo
Replies: 6
Views: 244

Re: YT1300 with Ace instead of Han Solo

Use your imagination a little, pretend it's Ace instead of Han! I doubt you'll get an update to the Falcon, the opt is a conversion from Star Wars Galaxies that Master Qui Gon did, since he's not around anymore, I doubt it'll get done, Yes I added the new dish to the Falcon, but adding a nose cone p...
by Darksaber
Sat May 05, 2018 9:13 pm
Forum: XWA Upgrade
Topic: "XwingAlliance.exe not detected"
Replies: 9
Views: 1737

Re: "XwingAlliance.exe not detected"

Yes this problem is fixed now, thank you
by Darksaber
Sat May 05, 2018 9:04 pm
Forum: Editing
Topic: Ferryboat Liner and Skipray Blastboat stats
Replies: 30
Views: 616

Re: Ferryboat Liner and Skipray Blastboat stats

When I try to change a value using BinHexEdit I get “Run-time error ’70’: Permission denied”. Do you have your UAC enabled or not? (google UAC) and Disable it! Have you downloaded and installed the Visual Basic 5 and and Visual Basic 6 Runtime files necessary to run BHE correctly We practically hav...
by Darksaber
Sat May 05, 2018 3:07 pm
Forum: Editing
Topic: Ferryboat Liner and Skipray Blastboat stats
Replies: 30
Views: 616

Re: Ferryboat Liner and Skipray Blastboat stats

Don't forget BHE lol :)
by Darksaber
Sun Apr 29, 2018 3:08 pm
Forum: Editing
Topic: Ferryboat Liner and Skipray Blastboat stats
Replies: 30
Views: 616

Re: Ferryboat Liner and Skipray Blastboat stats

It sounds as though you starting the game with the batch file everytime, you do know that you only have to run it once from the batch file, enter the craft library to create the Spec.rci, after that you can start the game as normal! :irre:
by Darksaber
Wed Apr 25, 2018 8:15 am
Forum: Pilot Lounge
Topic: New Yavin IV and Sky Collection 2018
Replies: 9
Views: 280

Re: New Yavin IV and Sky Collection 2018

Very nice DTM, wondered why you had been so quiet lately :)