Search found 3410 matches

by Darksaber
Tue Oct 02, 2018 9:27 pm
Forum: XWA Upgrade
Topic: Nebulon-B Frigate redone
Replies: 11
Views: 426

Re: Nebulon-B Frigate redone

Excellent work DTM :D
by Darksaber
Sun Sep 23, 2018 9:40 pm
Forum: Editing
Topic: Editing S-Foils
Replies: 69
Views: 5196

Re: Editing S-Foils

Thanks Jeremy, that did it :)
by Darksaber
Sat Sep 22, 2018 9:29 pm
Forum: Editing
Topic: Editing S-Foils
Replies: 69
Views: 5196

Re: Editing S-Foils

Jeremy, I just noticed there's a problem with the "The S-Foils will open at mission start for any craft." update you made, it's with the shuttle that takes off in the hangar, it lifts off, but while it's turning around the sfoils open before it's left the hangar, so the wings are through the hangar ...
by Darksaber
Fri Sep 21, 2018 2:54 pm
Forum: Editing
Topic: Editing S-Foils
Replies: 69
Views: 5196

Re: Editing S-Foils

Wow your a machine :)
by Darksaber
Fri Sep 21, 2018 2:53 pm
Forum: Soft/Hardware Problems
Topic: Direct3D 11 via DDraw.dll
Replies: 205
Views: 44369

Re: Direct3D 11 via DDraw.dll

Brilliant thanks :) I can remove vcredist_x86.exe :)

Thanks
by Darksaber
Fri Sep 21, 2018 1:07 pm
Forum: Soft/Hardware Problems
Topic: Direct3D 11 via DDraw.dll
Replies: 205
Views: 44369

Re: Direct3D 11 via DDraw.dll

Nothing against Reimars version of DDraw, but I'm going to revert back to using Jeremy's versions of DDraw for the XWAUCP and DSUCP now that he has Set CPU affinity to single core, plus it's specifically for XWA and not for any of the other X-Wing games. Also Reimar hasn't been seen around here sinc...
by Darksaber
Fri Sep 21, 2018 12:57 pm
Forum: Editing
Topic: Editing S-Foils
Replies: 69
Views: 5196

Re: Editing S-Foils

Something to think about Jeremy, when you enter the Pilot Proving Gounds, craft like the X-Wing and B-Wing automatically have there S-Foils open, but if you select any other craft with S-Foils (with the use of CraftSelectionCrafts.txt) there S-Foils remain closed and you have to press the "V" key to...
by Darksaber
Wed Sep 19, 2018 9:58 pm
Forum: Editing
Topic: Custom Hangars
Replies: 130
Views: 17993

Re: Custom Hangars

Good jobs I saw this
by Darksaber
Sat Sep 15, 2018 5:51 pm
Forum: Editing
Topic: Custom Hangars
Replies: 130
Views: 17993

Re: Custom Hangars

Yep, I can confirm you've fixed it, well done mate :)
by Darksaber
Sat Sep 15, 2018 3:45 pm
Forum: Editing
Topic: Custom Hangars
Replies: 130
Views: 17993

Re: Custom Hangars

UPDATE Hello, I've updated the hangars hook. You can now disable the shuttle and droids loading. In "HangarObjects.txt": To not load the shuttle, set "LoadShuttle = 0". To not load the droids, set "LoadDroids = 0". Slight problem with disabling the shuttle, you still hear the "Shuttle Departing" so...
by Darksaber
Fri Sep 14, 2018 8:27 pm
Forum: Soft/Hardware Problems
Topic: Direct3D 11 via DDraw.dll
Replies: 205
Views: 44369

Re: Direct3D 11 via DDraw.dll

I can't understand why there isn't a ddraw specifically JUST for XWA without all the crap for the other games, after all this little community and project deals with, well, the game X-Wing Alliance!
by Darksaber
Thu Sep 13, 2018 6:22 pm
Forum: Soft/Hardware Problems
Topic: Direct3D 11 via DDraw.dll
Replies: 205
Views: 44369

Re: Direct3D 11 via DDraw.dll

Hmmm....... this is a bit confusing now, do we start using Jeremy's v1.3.1 or wait for Reimar to update his version???

Also which is better?
by Darksaber
Tue Sep 11, 2018 5:59 pm
Forum: Pilot Lounge
Topic: Happy Birthday Darksaber
Replies: 15
Views: 401

Re: Happy Birthday Darksaber

Thanks Marcos and Justagai :2thumbs:
by Darksaber
Sun Sep 09, 2018 5:56 pm
Forum: Pilot Lounge
Topic: Happy Birthday Darksaber
Replies: 15
Views: 401

Re: Happy Birthday Darksaber

Thanks again :D
by Darksaber
Sat Sep 08, 2018 7:44 pm
Forum: Pilot Lounge
Topic: Happy Birthday Darksaber
Replies: 15
Views: 401

Re: Happy Birthday Darksaber

Thanks guys, really appreciate the thought :D :D :D
by Darksaber
Tue Sep 04, 2018 7:26 am
Forum: Editing
Topic: Hooks
Replies: 75
Views: 3671

Re: Hooks

You'll have to first remove the Triangling to infinity from the exe using XWA Exe Patcher
by Darksaber
Mon Sep 03, 2018 9:29 pm
Forum: XWA Upgrade
Topic: WIP: Nebulon B Frigate Version 2.0
Replies: 17
Views: 763

Re: WIP: Nebulon B Frigate Version 2.0

Perhaps you also did the Hokey Cokey and you turn around
That's what it's all about... :lachtot: :lachtot:
by Darksaber
Mon Sep 03, 2018 1:44 pm
Forum: XWA Upgrade
Topic: WIP: Nebulon B Frigate Version 2.0
Replies: 17
Views: 763

Re: WIP: Nebulon B Frigate Version 2.0

lol
by Darksaber
Wed Aug 29, 2018 11:30 pm
Forum: Pilot Lounge
Topic: WIP: MC85 Resistance Cruiser Raddus
Replies: 18
Views: 733

Re: WIP: MC85 Resistance Cruiser Raddus

That's brilliant :)
by Darksaber
Wed Aug 29, 2018 10:22 pm
Forum: Editing
Topic: Editing S-Foils
Replies: 69
Views: 5196

Re: Editing S-Foils

Brilliant you've fixed it

32 = 45 Degrees
64 = 90 Degrees
96 = 135 Degrees
128 = 180 Degrees
by Darksaber
Sat Aug 25, 2018 11:10 pm
Forum: XWA Upgrade
Topic: WIP: Nebulon B Frigate Version 2.0
Replies: 17
Views: 763

Re: WIP: Nebulon B Frigate Version 2.0

Wow that is really nice :)
by Darksaber
Tue Aug 21, 2018 6:31 am
Forum: XWA Upgrade
Topic: Upgraded Shuttle and new Comm Relay and Sattelites
Replies: 43
Views: 1582

Re: Upgraded Shuttle and new Comm Relay and Sattelites

I'm not messing with this any longer, Bman if you wish to continue, that's great :), but until we have a definite fix, if one is available, I won't be changing anything in the installer :( Personally I didn't want to include the turret, due to the lasers firing through the craft, one reason I includ...
by Darksaber
Wed Aug 15, 2018 7:54 pm
Forum: Editing
Topic: Editing S-Foils
Replies: 69
Views: 5196

Re: Editing S-Foils

Cool thanks :)
by Darksaber
Sat Aug 11, 2018 6:21 pm
Forum: Editing
Topic: Hooks
Replies: 75
Views: 3671

Re: Hooks

Nice :D