Search found 3387 matches

by Darksaber
Wed Aug 15, 2018 7:54 pm
Forum: Editing
Topic: Editing S-Foils
Replies: 60
Views: 4505

Re: Editing S-Foils

Cool thanks :)
by Darksaber
Sat Aug 11, 2018 6:21 pm
Forum: Editing
Topic: Hooks
Replies: 65
Views: 3058

Re: Hooks

Nice :D
by Darksaber
Mon Aug 06, 2018 3:50 pm
Forum: XWA Upgrade
Topic: Upgraded Shuttle and new Comm Relay and Sattelites
Replies: 35
Views: 648

Re: Upgraded Shuttle and new Comm Relay and Sattelites

@Jeremy To be honest I made the changes in January, but I only upload MXvTEDv4.1 yesterday :( sorry lol @Driftwood There isn't that much difference really, I've just rearranged a few things, and tried to correct some stuff, In the original version 3.0 the POV setting are mixed up, Z and Y are the wr...
by Darksaber
Sun Aug 05, 2018 10:18 pm
Forum: XWA Upgrade
Topic: Upgraded Shuttle and new Comm Relay and Sattelites
Replies: 35
Views: 648

Re: Upgraded Shuttle and new Comm Relay and Sattelites

Rotation settings = Transformation Look = 0, 0, 32767 Up = 0, -32767, 0 Right = -32767, 0, 0 Open the Gunturret in Optech, it will open :) Now look in the Transformations tab and check the rotation box, then compare it to the original in optech, the original barrels move up, down, your altered setti...
by Darksaber
Sun Aug 05, 2018 9:29 pm
Forum: XWA Upgrade
Topic: Upgraded Shuttle and new Comm Relay and Sattelites
Replies: 35
Views: 648

Re: Upgraded Shuttle and new Comm Relay and Sattelites

That not MXvTED 4.1 thats MXvTED 4.0 which has been around since 2011 I suggest you refresh the page a couple of times and download it again, it should be a RAR file and not a zip


Going to have to test this, thanks
by Darksaber
Sun Aug 05, 2018 5:47 pm
Forum: XWA Upgrade
Topic: Upgraded Shuttle and new Comm Relay and Sattelites
Replies: 35
Views: 648

Re: Upgraded Shuttle and new Comm Relay and Sattelites

So to be honest, it's not really a common problem, plus I doubt there is a fixable solution, I think this is the same sort of problem with switching craft which causes the switched craft to fire lasers or missiles from the centre of the model, it's just another bug we can't physically fix. :( for a ...
by Darksaber
Sun Aug 05, 2018 2:36 pm
Forum: XWA Upgrade
Topic: Upgraded Shuttle and new Comm Relay and Sattelites
Replies: 35
Views: 648

Re: Upgraded Shuttle and new Comm Relay and Sattelites

Curious, why is ARC 3: set to 6000 instead of ARC 2 ? I don't really have a grasp on those orientations. Noticed the main model has GunTurret mesh with a Gunner HP assigned. Is that what links the position of the ShuttleGunner.opt to the ShuttleCockpit.opt file? Basically the box next to Arc 3 is i...
by Darksaber
Sun Aug 05, 2018 5:38 am
Forum: XWA Upgrade
Topic: Upgraded Shuttle and new Comm Relay and Sattelites
Replies: 35
Views: 648

Re: Upgraded Shuttle and new Comm Relay and Sattelites

@XDragon Your problem is right there (Red Circle) xdragon.jpg You've manually input ShuttleCockpit when it should ONLY read Shuttle I've tested the installer for each option None of them input ShuttleCockpit!! Sorry but you caused your own problem. @Bman I've checked all POV's, and tested in skirmis...
by Darksaber
Sat Aug 04, 2018 7:11 pm
Forum: XWA Upgrade
Topic: Upgraded Shuttle and new Comm Relay and Sattelites
Replies: 35
Views: 648

Re: Upgraded Shuttle and new Comm Relay and Sattelites

@XDragon

Care to explain a little further what you mean, which option did you select?

Do you mean the ShuttleCockpit.opt did not install and it can not be found in the Flightmodels folder?
by Darksaber
Wed Aug 01, 2018 12:37 pm
Forum: XWA Upgrade
Topic: Upgraded Shuttle and new Comm Relay and Sattelites
Replies: 35
Views: 648

Re: Upgraded Shuttle and new Comm Relay and Sattelites

Nice! And, This type of installer where your able to select your destination will be introduced to both the XWAUCP and DSUCP. :D Thank you! Your welcome as I wouldn't want you to run crying to me each time you broke something! , as this seem to be one of your favourite sayings as you seem to mentio...
by Darksaber
Tue Jul 31, 2018 7:16 pm
Forum: XWA Upgrade
Topic: Do you have what it takes?
Replies: 129
Views: 23974

Re: Do you have what it takes?

Think you made a boo boo, when renaming your textures and importing the renamed textured, you've removed the illumination underscore textures you had, on the 2 2048x2048 textures. You could have simple clicked on "Generate Names" (at the bottom of the "Textures" page) which automatically renames all...
by Darksaber
Mon Jul 30, 2018 10:12 pm
Forum: XWA Upgrade
Topic: Upgraded Shuttle and new Comm Relay and Sattelites
Replies: 35
Views: 648

Re: Upgraded Shuttle and new Comm Relay and Sattelites

Who's Q? Hmmm..... I didn't know there was a chain, sorry :( Oh well each time I install it I'll think of Q :D
by Darksaber
Wed Jul 25, 2018 8:36 am
Forum: Editing
Topic: Imperial IFF Chatter
Replies: 68
Views: 2851

Re: Imperial IFF Chatter

Thanks Jeremy
by Darksaber
Tue Jul 24, 2018 1:34 pm
Forum: Editing
Topic: Imperial IFF Chatter
Replies: 68
Views: 2851

Re: Imperial IFF Chatter

I've just noticed something about the new IP1.LST, IP2.LST, IP3.LST, IP4.LST, IP5.LST, IP6.LST, IP7.LST, IP8.LST, IP9.LST, IP10.LST, IP11.LST, IP12.LST, TACOF3.LST and TACOF4.LST The lines within the txt file all use a Backslash " \ " as in ISP1 \ IP1ACK00.WAV ISP1 \ IP1ACK01.WAV ISP1 \ IP1ACK02.WAV...
by Darksaber
Fri Jul 13, 2018 10:46 am
Forum: Editing
Topic: Art Experiment.
Replies: 21
Views: 506

Re: Art Experiment.

Thanks so much :)
by Darksaber
Wed Jul 11, 2018 9:00 am
Forum: Editing
Topic: Art Experiment.
Replies: 21
Views: 506

Re: Art Experiment.

Hi ual002, Haven't heard from you in a while, so I thought I would ask do you have anymore news about if your going to release this, what you have would make a great addition to the imperial concourse and have you any plans to update or make any other artwork i.e. Imperial Concourse?

Thanks
by Darksaber
Mon Jul 09, 2018 11:57 pm
Forum: Soft/Hardware Problems
Topic: XAU Install for Humble Bundle Trove Version?
Replies: 14
Views: 292

Re: XAU Install for Humble Bundle Trove Version?

First from your registry settings, either DSUCP or XWACP should install fine, as my installer searches the registry for the install path and everything else is exactly the same as my registry settings As added security my installer then checks the install path for certain files only present in the G...
by Darksaber
Mon Jul 09, 2018 10:26 pm
Forum: Soft/Hardware Problems
Topic: XAU Install for Humble Bundle Trove Version?
Replies: 14
Views: 292

Re: XAU Install for Humble Bundle Trove Version?

Is this trove version an *.exe you can download like the GOG version and you install it manually or is it like Steam version, where it downloads and installs from there site? If it's an *.exe that can be downloaded perhaps you would be willing to share it so I could add it to the installer My instal...
by Darksaber
Mon Jul 09, 2018 7:36 pm
Forum: Soft/Hardware Problems
Topic: XAU Install for Humble Bundle Trove Version?
Replies: 14
Views: 292

Re: XAU Install for Humble Bundle Trove Version?

Humble Bundle are a rip off, you buy the product from them, then your redirected to Steam or GOG to download the product, they are a third party seller of the same products you can buy on either GOG or STEAM, believe me I paid for the full package of X-Wing Games from Humble, then you get a key for ...
by Darksaber
Fri Jul 06, 2018 7:41 pm
Forum: XWA Upgrade
Topic: Do you have what it takes?
Replies: 129
Views: 23974

Re: Do you have what it takes?

Warb, would you like me to package all the Sats and the CommRelay into one installer or individual installers?
by Darksaber
Fri Jul 06, 2018 12:04 pm
Forum: Editing
Topic: [OPTing] texture limits
Replies: 103
Views: 15622

Re: [OPTing] texture limits

Thanks :)
by Darksaber
Thu Jul 05, 2018 1:43 pm
Forum: Editing
Topic: [OPTing] texture limits
Replies: 103
Views: 15622

Re: [OPTing] texture limits

Sorry but that's not going to happen anytime soon The tie fighters, MG, standard and first order are all different designs, it's not like I just slapped another set of textures on the same model, when I made the FO Ties I updated the Ball, wing struts and wings, the MG is based off that design not t...
by Darksaber
Wed Jul 04, 2018 1:08 am
Forum: XWA Upgrade
Topic: Do you have what it takes?
Replies: 129
Views: 23974

Re: Do you have what it takes?

Jeremy's already an XWAU Member, has been for the last couple of years if not longer, I think lol
by Darksaber
Tue Jul 03, 2018 6:14 pm
Forum: Editing
Topic: [OPTing] a new opting tool is under construction
Replies: 197
Views: 29731

Re: [OPTing] a new opting tool is under construction

Blimey I didn't expect it that quick, thanks so much :D :D :D

On another note since you just mentioned it I've only just noticed the slider in the editor, feel rather silly now, honestly never noticed it before lol :? :?