Search found 154 matches

by ual002
Sun Apr 15, 2018 10:36 pm
Forum: Editing
Topic: Community project: AlliED "unknowns" repository
Replies: 56
Views: 8448

Re: Community project: AlliED "unknowns" repository

Well done! Bman, I think it is safe to assume Troy no longer answeres email or supports ALlIED. It would be great to have him back for a once over of his program... Win10x64 compatability without magic, class and Conds.txt updates, No effect variable updates. I'm sure this thread alone could get him...
by ual002
Thu Apr 12, 2018 3:54 pm
Forum: Pilot Lounge
Topic: You aint seen me, right?
Replies: 14
Views: 1145

Re: You aint seen me, right?

Howdy Ace!
by ual002
Thu Apr 12, 2018 12:42 pm
Forum: Soft/Hardware Problems
Topic: GOG version. The screen becomes semi-transparent white in the hangar and freeze the game. :hilfe:
Replies: 16
Views: 3687

Re: GOG version. The screen becomes semi-transparent white in the hangar and freeze the game. :hilfe:

Ok, after fresh vanilla, first install XWAUCPv1.5 (or DSUCP) and don't install the backdrops.

fully updated Win10Ent. (x64) with a GTX1070 shouldn't be an issue at least for the game itself.

What screen resolution were you hoping for?
by ual002
Wed Apr 11, 2018 8:14 pm
Forum: Editing
Topic: "Imperial XWA" New Uniform and Ranks!
Replies: 32
Views: 2770

Re: "Imperial XWA" New Uniform and Ranks!

Yea, was having lighting issues so I finally just layed them down on the ground.
by ual002
Wed Apr 11, 2018 6:36 pm
Forum: Soft/Hardware Problems
Topic: GOG version. The screen becomes semi-transparent white in the hangar and freeze the game. :hilfe:
Replies: 16
Views: 3687

Re: GOG version. The screen becomes semi-transparent white in the hangar and freeze the game. :hilfe:

Well the flight engine is clearly crashing. You should probably specify if its vanilla or you tried to add any mods... screen res patches, etc.
by ual002
Wed Apr 11, 2018 4:01 am
Forum: Editing
Topic: "Imperial XWA" New Uniform and Ranks!
Replies: 32
Views: 2770

Re: "Imperial XWA" New Uniform and Ranks!

Here's the new version with a bug fix for the black uniform showing in the quarters at a distance instead of close up. I neglected to notice that frontend_ucp.dat was a thing. Preview album updated. https://imgur.com/a/PoKH3 https://www.dropbox.com/s/6e4evtdm1jk5v1d/Black%20Officer%20Uniform%20V2.zi...
by ual002
Tue Apr 10, 2018 9:17 pm
Forum: Editing
Topic: XWA Global Cargos
Replies: 0
Views: 1152

XWA Global Cargos

I'm wondering is anyone playing around in the editor has had any luck using global cargos for anything useful with editing a mission? I envisioned a mission where a series of completely different craft from totally different flight groups could be grouped together in such a way that one or multiple ...
by ual002
Tue Apr 10, 2018 5:11 pm
Forum: Pilot Lounge
Topic: Happy Birthday DTM
Replies: 12
Views: 1036

Re: Happy Birthday DTM

YAY CAKE!
by ual002
Mon Apr 09, 2018 3:29 pm
Forum: Editing
Topic: "Imperial XWA" New Uniform and Ranks!
Replies: 32
Views: 2770

Re: "Imperial XWA" New Uniform and Ranks!

Oh, and if you're willing to put it in the DSUCP install along with the Imperial concourse, I was thinking about making an alternate version. One for pre A New Hope ranks in addition to the post ANH version. The version I made is an best guess based on deductive reasoning in the films after A New Ho...
by ual002
Mon Apr 09, 2018 3:19 pm
Forum: Editing
Topic: Community project: AlliED "unknowns" repository
Replies: 56
Views: 8448

Re: Community project: AlliED "unknowns" repository

I think the changes to Allied for my escort order functionality might have to be an in engine change by Troy himself. Otherwise, there is a ticket submitted to YOGME 's github to include that in a later release.
by ual002
Mon Apr 09, 2018 3:17 pm
Forum: Editing
Topic: "Imperial XWA" New Uniform and Ranks!
Replies: 32
Views: 2770

Re: "Imperial XWA" New Uniform and Ranks!

I feel like you're looking at the section for the ranks on the helmet you receive from the combat sim. But its been a while since I dug into the Fronttxt file. If you install the folders and the Fronttxt I included it should display properly, but it was based off an older DSUCP build. I'm not sure i...
by ual002
Tue Apr 03, 2018 12:38 am
Forum: Editing
Topic: Tour Multiplayer Hook
Replies: 42
Views: 6209

Re: Tour Multiplayer Hook

-I personally was never able to get JeremyaFr's wingman voice hook to function, this was what appears to be an independent continuation of that project. And Justagai's version is functional. Also compatible with my voice acted pilot I uploaded.
by ual002
Mon Apr 02, 2018 7:06 pm
Forum: Editing
Topic: Imperial IFF Chatter
Replies: 68
Views: 9284

Re: Imperial IFF Chatter

A final note, Justagai's MP hook patch implements his own imperial wing man voice fix viewtopic.php?f=9&t=11881
by ual002
Mon Apr 02, 2018 7:02 pm
Forum: Editing
Topic: Tour Multiplayer Hook
Replies: 42
Views: 6209

Re: Tour Multiplayer Hook

And it works great! For a guy like me always wishing there was a painless way to share the missions I made, this is the way to do it. Congrats sir! These features are a long time coming, and work amazing. - Allows waves/craft jumping for players for any gamemode set from mission file - Allows Imperi...
by ual002
Sun Apr 01, 2018 2:11 pm
Forum: Editing
Topic: Community project: AlliED "unknowns" repository
Replies: 56
Views: 8448

Re: Community project: AlliED "unknowns" repository

Ok, so let me sum up my findings so far for the Escort (Prevent Boarding) order The bottom left "No Effect?" setting for the escort (prevent boarding) order should be called "Position in relation to escortee", or "anchor point". Setting the escort's formation like normal will give it that formation ...
by ual002
Sun Apr 01, 2018 1:56 pm
Forum: Editing
Topic: Mission Editor and Wingmen
Replies: 24
Views: 2343

Re: Mission Editor and Wingmen

Ok, so let me sum up my findings so far. The bottom left "No Effect?" setting for the escort (prevent boarding) order should be called "Position in relation to escortee", or "anchor point". Because the escort's formation set like normal will actually set the formation, setting the "Position in relat...
by ual002
Sun Apr 01, 2018 3:05 am
Forum: Editing
Topic: Mission Editor and Wingmen
Replies: 24
Views: 2343

Re: Mission Editor and Wingmen

II'll post in the Unknowns thread when I have more of the list fleshed out.
by ual002
Sat Mar 31, 2018 5:52 pm
Forum: Editing
Topic: Mission Editor and Wingmen
Replies: 24
Views: 2343

Re: Mission Editor and Wingmen

I found a family mission (1b0m2fw) where FRS Andrasta has an order (order 3) in R2 to Escort (prevent boarding) with a bottom left hand "no effect" setting of 8. So yes I would agree that there is something there. Just what exactly? I guess it will take some experimentation. Additionally, it seems l...
by ual002
Sat Mar 31, 2018 4:17 am
Forum: Editing
Topic: Mission Editor and Wingmen
Replies: 24
Views: 2343

Re: Mission Editor and Wingmen

Reviving this dead thread hoping a more elegant formation solution to the Escort(prevent boarding) order has been found? Saxman, any luck?
by ual002
Thu Mar 29, 2018 3:32 am
Forum: Editing
Topic: XWA Patch to enable Tour of Duty in Multi
Replies: 28
Views: 1925

Re: XWA Patch to enable Tour of Duty in Multi

I got some testing in with him a few days ago but I'll let him update on the details. He's got some real cool features in the pipe.
by ual002
Tue Mar 27, 2018 3:42 am
Forum: XWA Upgrade
Topic: Do you have what it takes?
Replies: 139
Views: 39071

Re: Do you have what it takes?

OH MY SWEET LORD THAT ESCORT SHUTTLE COCKPIT. My body is ready.

My feedback would be instinctively to stay away from black because the starfield is black, but again you make a valid point with everything else in universe being black.
by ual002
Mon Mar 26, 2018 4:21 pm
Forum: LucasArts Games
Topic: Original X-Wing engine rebuilt project
Replies: 113
Views: 27237

Re: Original X-Wing engine rebuilt project

Im really looking forward to the future of this project and its hopeful evolution past the features of XWA. Cheers.
by ual002
Sun Mar 25, 2018 10:07 pm
Forum: Editing
Topic: TIE Cockpit Resolutions
Replies: 4
Views: 337

Re: TIE Cockpit Resolutions

Excellent news. I can't wait. Do you have any teaser screenshots?
by ual002
Sun Mar 25, 2018 7:36 pm
Forum: Editing
Topic: TIE Cockpit Resolutions
Replies: 4
Views: 337

TIE Cockpit Resolutions

Considering a lot of people are playing this game now with widescreen resolutions, using XWAHacker's GUI to change the desired resolution and FOV seem to be rather common. I see issues with the TIE cockpits still having older resolution options in the installs for the craft packs. I'm curious is the...