**NEW** DSUCPv2.5 Release **NEW**

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Re: Great Job!!! Darksaber, on the DSUCP v2....

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Darksaber

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Post by Darksaber » Sat May 05, 2012 2:56 pm

Ok thanks for testing
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Post by Dragon » Sat May 05, 2012 3:09 pm

Just tested on my companions Laptop.

Microsoft Windows Vista Home Premium 32 bits Service Pack 2
  • InstallFirst test
    I've installed installfirst.
    I've run xwingalliance.
    The cutscene does'nt play.
  • Mpeg test
    I've installed mpeg.
    I've run xwingalliance.
    The cutscene plays.
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Post by Darksaber » Sat May 05, 2012 4:43 pm

Thanks Dragon that's excellent new and on vista too, thanks again :)

Just a question regarding vista, when you installed the Mpeg.exe, did a message appear when you first run the installer

saying something like
Microsoft MPEG-4 Video Codec File Installation.

After reading this information and clicking 'OK' below, a message may popup stating that:-

blah blah blah.....
Don't worry if you didn't this should only appear if installed on a Win XP machine

Hmm.... that reminds me Bman was supposed to be testing a Win Xp machine :(
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Post by Dragon » Sat May 05, 2012 5:09 pm

Yes, the message appeared.
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Post by Michal » Sat May 05, 2012 5:31 pm

Hello Darksaber.
I tested the files on my Windows XP (Home Edition, Service Pack 3)

InstallFirst test
I've installed installfirst.
I've run xwingalliance.
The cutscene does'nt play.

Mpeg test
I've installed mpeg.
I've run xwingalliance.
The cutscene plays.

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Post by Bman » Sat May 05, 2012 5:33 pm

Hi DS, sorry worked late last night. Yes the MPEG.exe works fine on XP Pro 32-bit too. :-)

Side note: I renamed those 4 files before I uninstalled the K-Lite codec Mega Pack. Looks like K-Lite package also replaces some or all of those 4 files, so maybe there is an outdated version(s) vs. your MPEG.exe ones ?
Anyway, on XP platform it's a green light. Maybe someone out here as 64-bit version ?
Last edited by Bman on Sat May 05, 2012 5:57 pm, edited 1 time in total.
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Post by Darksaber » Sat May 05, 2012 5:47 pm

Thank you so much Bman oh and Michal too, I really appreciate both your help :)

Bman that's interesting I'll have to check that out regarding K-lite, thanks

OK I think we can take it as green that everything is ok, I'm not going to worry too much about Win XP X64, if it installs on

XP 32 bit
Vista 32bit
Win 7 32bit
Win 7 64 bit

I think it will be ok now :)

ALL TESTS DONE, THANK YOU TO EVERYONE THAT PARTICIPATED IN HELPING :)
Those that didn't sod you :) lol only joking

I'm going to take the links down now :) Thanks
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Post by Tuskin » Sat May 05, 2012 6:35 pm

Awesome! :D

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Post by Dragon » Sat May 05, 2012 7:43 pm

Just tested another bunch of new crafts from the UCP v2.
The J-Type Diplomatic Barge also crashes the game when hit.
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Post by Darksaber » Sat May 05, 2012 8:52 pm

Yeah already knew about that, but thanks

I've also been through all the craft, there shouldn't be a problem in the next release (fingers crossed) :)

I did the stupid thing of running all the older craft (pre 2011) through XWA Opter maybe for a second time with some, I thought I was trying to improve the craft but infact I was making them worse, don't worry though I've replaced all with there originals.

I've also been through all the wave files in

SFX
Fe_High_Res
Fe_Low_Res folders

And found that they where amplified and some to the extent that they became annoying and grating, so I've been through them and reduce the amplification, I've also replaced some with what I think are more suitable sounds. So hopefully there won't be any need to reduce your volume :)
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Post by Tuskin » Sat May 05, 2012 9:19 pm

Sounds great.

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Post by Darksaber » Sat May 05, 2012 9:29 pm

Bman wrote:I renamed those 4 files before I uninstalled the K-Lite codec Mega Pack. Looks like K-Lite package also replaces some or all of those 4 files, so maybe there is an outdated version(s) vs. your MPEG.exe ones ?
Hi Bman,

I was curious if K-Lite installed exact same file or updated versions of these

MSAud32.acm
MPG4ds32.ax
MSAdds32.ax
MPG4c32.dll

deleted the 4 files from my SysWOW64 folder checking if there was any duplicate files in the System32 folder, then installed K-Lite, and looked for the exact same named files, I couldn't find them. I admit K-Lite installs some sort of MPEG v4 codec file but without knowing the exact name I can't replace the 4 files I now know work, I was hoping to replace the files I have with some updated versions. but I can't.

I want the UCPv2.0 to be an all in one package, so those people that don't install any codec packs the UCP will do it for them so they can play XWA without a problem.

Basically it's so people don't have to start download loads of other stuff to install on there machines, just to play xwa with some updated stuff :)
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Post by romnus » Sun May 06, 2012 12:13 am

I'm not sure if this is a bug or intentional, because I loved the ship pack you uploaded and I cannot bring myself to uninstall it, but when I fired the guns on an x-wing the WUMP WUMP WUMP WUMP sound didn't play, instead a sound more suited for a capitol ship played. It sounded more like a THOOM THOOM THOOM THOOM. Other than that, your craft pack is amazing! I can't wait for re-release. Thank you Darksaber! :)

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Post by Invader » Sun May 06, 2012 12:51 am

awesome can't wait for the new version :)
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Post by Darksaber » Sun May 06, 2012 1:12 am

romnus, don't worry the THOOM THOOM THOOM THOOM are gone, it's back to WUMP WUMP WUMP WUMP :D
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Post by Bman » Sun May 06, 2012 4:37 am

Hey DS, it was these...
MSAud32.acm
MPG4ds32.ax
MSAdds32.ax
MPG4c32.dll

What I did was manually renamed those files to something else so system couldn't use them. Then I Uninstalled the K-Lite codec Mega pack (for Win 32). It gave an error message something like a "error: broken link or file not found" and gave the full path to those exact file names + maybe one more. So that tells me K-Lite wanted to uninstall those or maybe replace with an original backup files somewhere. Only thing I can do is maybe check the version or file date on these. I'll have reinstall K-lite again. Both worked either way for me. :-)
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Post by romnus » Sun May 06, 2012 5:42 am

Thanks for bringing the WUMP WUMP WUMP WUMP's back! :D That is the only thing that I missed, everything else exceeded my expectations! Especially the new sounds. I loved the quick snappy flak explosions and the new Tie fighter flybys and even the tie lasers have that high pitched squeky sound that trails off after the guns stop firing.
I was also overjoyed when I saw you found a slot for all those clone-wars era craft. I loved those, but it always felt like playing russian roullette when I wanted to install them, because they replace so many important ships. Although it was pretty funny in the campaign when admiral Ackbar was flying a seperatist destroyer against republic cruisers...
Anyways, Thank you very much for giving so much to the X-Wing Alliance community. I'm afraid there isn't any way we will ever be able to repay you for the hundreds of hours of time you have put into your work (besides donations)... :P

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Post by Tuskin » Sun May 06, 2012 12:47 pm

Indeed, thanks for making an easy way to install the great craft you and the community have made over the years.

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Post by DTM » Sun May 06, 2012 5:29 pm

DS did really a great job!
easter egg: inside the UCP2 you can also find a never-seen-before version of a fighter... ;)

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Post by Tuskin » Sun May 06, 2012 5:56 pm

I'll have to keep my eye out.

There are a bunch of guests watching this thread. Weird

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Post by Rookie_One1 » Mon May 07, 2012 11:07 pm

So i guess that we should see a functional version soon :D

i'm a bit impatient right now :lachtot:
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Post by Tuskin » Mon May 07, 2012 11:09 pm

yeah I'm a little excited as well. I subbed to this thread.

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Post by Invader » Wed May 09, 2012 4:00 pm

same here very excited :)
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Post by Darksaber » Thu May 10, 2012 12:37 am

Ok a New version of the DSUCPv2.0 is now available... Go and grab it

- Updated the installer process
- Fixed the problem with installing the MPeg codecs to play the new cutscene
- Fixed the loud wave files and replaced a few with more appropriate sounds
- Replaced the opts that crashed the game

So what you waiting for grab a copy now

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Oh... I'll be away for the next couple of weeks, so if you have a problem please post it here and I'll get back to it then
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Post by Tuskin » Thu May 10, 2012 12:39 am

Awesome! Thanks for doing this :)

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