T-70 X-wing
Re: T-70 X-wing
- Jaeven
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Y'know, that was exactly I had in mind the first time I saw that poster.
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Slightly on topic for the T-70, the laser sound they used in the movie almost sounds like the Slave-1 blaster sound from AOTC
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- Joined: Fri Jan 14, 2000 12:01 am
I don't think so. We only hear it once, briefly, as it's in the middle of shredding a TIE fighter, but it sounds like it's the traditional "Rebel" laser sound. The blasts striking the TIE in front of it masks it a bit, but you can hear it.
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- Joined: Fri Jan 15, 2016 2:47 am
I'm running DSCUP and this craft causes my game to crash upon mission load. Not sure why but it's a bummer since I very much want this to replace the standard x-wing.Darksaber wrote:Yes but there is always that one person, that doesn't have the XWAUCP or DSUCP installed, that has and older operating system therefore doesn't need everything to be patched, but still wishes to use the T70, but they won't be able too because of the higher resolution textures, there game will just crash!
Also are you doing the Black/Charcoal and Orange variant?
Edit: My bad. Completely my bad. I should have double checked the opt & cockpit tabs in mxvted. The shp file has them as T70X-Wing, which doesn't match the file name. I edited the entries to match & voila! Works!
All I can say is that this ship rocks! Love it!
- Trevor
- Posts: 541
- Joined: Thu Dec 04, 2014 7:11 pm
Downloading the opt now.
Does it include the Hi-Res textures? If so ill give that a test.
It should work as I have XWAUP installed.
Trev
Ah, ok, so it says in your readme that its the hi-res version.
It looks awsome, however, the exterior opt seems to crash the hangar.
I replaced it with the xwingexterior.opt and it worked again.
But the cocpit is very cool.
Oh I so wish XWA supported Environment Mapping (shiny textures)
Does it include the Hi-Res textures? If so ill give that a test.
It should work as I have XWAUP installed.
Trev
Ah, ok, so it says in your readme that its the hi-res version.
It looks awsome, however, the exterior opt seems to crash the hangar.
I replaced it with the xwingexterior.opt and it worked again.
But the cocpit is very cool.
Oh I so wish XWA supported Environment Mapping (shiny textures)
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- Joined: Sat Apr 28, 2007 11:01 pm
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Hey guys, have a bit of an issue. Followed the directions in the Readme, changed the names in MXvTED for the proper .opts, but when I'm in game, the lasers are all zero'd to the center of the ship (firing out the nose) and the cockpit is way too far forward. Can someone give me the proper MXvTED values for weapons and the cockpit? Or maybe point out something obvious that I must have missed while installing this craft.
- Spyder
- Posts: 103
- Joined: Sat Feb 18, 2012 11:29 am
I'm not sure why some of you are having problems with this opt, I'm not that skilled on the tecnical aspects of the game. It works perfectly for me, make sure you have Jeremyas patches enabled.
I'm working on a small update for the T-70 coming soon.
I'm working on a small update for the T-70 coming soon.
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Aside from the Directdraw .dll, which patch are you referring to? I tried searching for it in the forums but I can't find anything. Also, good job on the Black Leader recolor, that looks awesome.
- Darksaber
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I'll remind you againSpyder wrote:I'm not sure why some of you are having problems with this opt, I'm not that skilled on the tecnical aspects of the game. It works perfectly for me, make sure you have Jeremyas patches enabled.
Told you it would bite on the ass!Darksaber wrote:Yes but there is always that one person, that doesn't have the XWAUCP or DSUCP installed, that has and older operating system therefore doesn't need everything to be patched, but still wishes to use the T70, but they won't be able too because of the higher resolution textures, there game will just crash!
Oh I PMed you about something a while back Spyder, please check your PM's
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”.”
- John Lydgate
Good Things Come To Those Who Wait....
Darksaber's X-Wing Station
- John Lydgate
Good Things Come To Those Who Wait....
Darksaber's X-Wing Station
- Spyder
- Posts: 103
- Joined: Sat Feb 18, 2012 11:29 am
The patches are if I remember correctly installed with the latest XWAUCP, the XwaExePatcher can also be found in the download section.Aside from the Directdraw .dll, which patch are you referring to? I tried searching for it in the forums but I can't find anything. Also, good job on the Black Leader recolor, that looks awesome.
- JeremyaFr
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I think he is referring to the patch that "removes textures size limit".Wedgeismyhero wrote:which patch are you referring to?
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Looks great...
Can I ask what it's stats will be? I assume it's a slight improvement over the T-65 X-Wing?
Can I ask what it's stats will be? I assume it's a slight improvement over the T-65 X-Wing?
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- Joined: Fri Jan 15, 2016 2:47 am
It's faster and a bit stronger than the T-65. You definitely feel like you're more properly matched (either overmatched or outpaced) against TIE Interceptors.
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- Joined: Fri Jan 14, 2000 12:01 am
According to the SHP file she does about 110 MGLT.noVel wrote:Looks great...
Can I ask what it's stats will be? I assume it's a slight improvement over the T-65 X-Wing?
However AFAIK there's no official specs yet.
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They seemed to have just oodles of torps...
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I noticed that, seemed like a dozen.
Although they might not be the high-payload ones on the original X-Wing, or missile tech may have advanced so that you can mount a bigger payload in a smaller warhead.
Although they might not be the high-payload ones on the original X-Wing, or missile tech may have advanced so that you can mount a bigger payload in a smaller warhead.
1st Lt Sigurd "BattleDog" Stormhand, Assigned Corsair Squadron, Renegade Wing, CRS Vigilant.
Corsair 8, Squadron TrO.
Corsair 8, Squadron TrO.
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Is there any information yet on whether those tabs along the trailing edge are supposed to be ID tabs as in the original film?
Chart here: http://forum.rebelscum.com/photogallery ... rected.jpg
If they are, they really made it unclear how those are actually supposed to be read. Every single X-wing in TFA has three blue tabs and two gray tabs on each wing, while Poe's X-wing just confuses things FURTHER with three orange and two gray.
Chart here: http://forum.rebelscum.com/photogallery ... rected.jpg
If they are, they really made it unclear how those are actually supposed to be read. Every single X-wing in TFA has three blue tabs and two gray tabs on each wing, while Poe's X-wing just confuses things FURTHER with three orange and two gray.
- Spyder
- Posts: 103
- Joined: Sat Feb 18, 2012 11:29 am
You can download the new version from the link below.
note: This is the blue version only.
http://www.mediafire.com/download/v62wx ... T70_v2.rar
note: This is the blue version only.
http://www.mediafire.com/download/v62wx ... T70_v2.rar
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Nice. I can finally see this great OPT on my old system.
Thanks!
I am looking forward to your next OPTs.
Thanks!
I am looking forward to your next OPTs.
- Javier Lopez
- Posts: 461
- Joined: Thu Apr 04, 2002 11:01 pm
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hehe... has the torpedo load been increased to like 12?
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