While fixing bugs for Battle 5, Mission 7: Destroy Hurrim Base, I've found that there are also problems with the messages.
It seems that having 2 messages with the same condition (of course with different delay times) makes them not showing at the right moment.
Example: "The Corrupter's shields are down. Take it out" Condition: ISDII Corrupter must have 0% shields. Delay: 0:02
"The Corrupter is in bad shape" Condition: ISDII Corrupter must have 0% shields. Delay: 0:05
Outcome: both these messages were shown 1 minute after ISDII Corrupter had been destroyed.
OK, this is not a "bug" affecting the gameplay, but some players probably don't like it.
I'd like to know if anybody else has experienced similar bugs with audio messages in other missions.
However, this is the solution I'm going to apply:
"The Corrupter is in bad shape" Condition: ISDII Corrupter must be at 75% hull. Delay: 0:02
Already tested and it works fine.
Message issues
Message issues
I don't judge tactics. The Battle is the best and only Judge.
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”.”
- John Lydgate
Good Things Come To Those Who Wait....
Darksaber's X-Wing Station
- John Lydgate
Good Things Come To Those Who Wait....
Darksaber's X-Wing Station