Improving chunky VR tracking

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Improving chunky VR tracking

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Mike Wazowsky
Cadet 4th Class
Posts: 17
Joined: Tue Jul 21, 2015 12:31 am

Post by Mike Wazowsky » Tue Aug 25, 2020 11:29 pm

Hi y'all.

:hilfe: VR looks fantastic and smooth when moving ships. Yet when I move my head tracking tends to be "chunky", tearing the image quite a bit.

It did improve a little by lowering some details and tinkering with SteamVR settings, but I am still one small step away from the perfect game!

Do you have the same problem? Any recommendation? I have tinkered with Nvidia Control Panel and WMR settings too.

My specs: i7-8600k 4.7GHz, 16Gb RAM at 3k, GTX1070, HP Reverb.

Thanks. :shock:
"Better Lucky Thank Good, Luke!" (Han Solo, unheard)

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blue_max
XWAU Member
Posts: 2296
Joined: Wed Mar 20, 2019 5:12 am

Post by blue_max » Wed Aug 26, 2020 12:11 am

I assume you've tried the tips we have posted under the VR forum, so... how about the refresh rate on your monitor? I've seen some people with refresh rates of 144Hz, for instance. Try lowering the refresh rate on your monitor to 60Hz to see if that helps. Disable VSync in DDraw.cfg too.

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