Large framerate fluctuations
Posted: Sun Sep 20, 2020 8:38 pm
Apologies if a thread about this exists as I could not locate one specifically on this topic.
I was wondering what type of frame rate I should be getting out of the 1.6 upgrade assuming I have added all the patches, super backdrops, effects, dynamic cockpits, etc.
I am running a 2080Ti and also have a 10700k processor, so I would anticipate high frame rates assuming vsync is off. My frame rate might get as high as 165 in flight (which is capped at my monitors refresh rate), but then in combat or areas of more craft, etc, the frame rate will dip as low as 40. I was wondering if I am leaving performance on the table or if the large frame rate swings are consistent with the fact that I am playing a game on an old engine with a lot of enhancements and add-ons. Moreover I would imagine the engine was not optimized to be utilized on modern graphics cards and processors. I understand the original FPS was capped at 30.
The reason I ask the question is that none of my CPU cores are pegged and currently have low utilization, as does my graphics card. So I do not see any bottlenecks and wanted to know if this was normal or if I should try playing around with settings or removing any of the add-ons. What kind of frame rates are others getting with similar technology and are others also seeing a lot of large swings in frame rate?
Thanks.
I was wondering what type of frame rate I should be getting out of the 1.6 upgrade assuming I have added all the patches, super backdrops, effects, dynamic cockpits, etc.
I am running a 2080Ti and also have a 10700k processor, so I would anticipate high frame rates assuming vsync is off. My frame rate might get as high as 165 in flight (which is capped at my monitors refresh rate), but then in combat or areas of more craft, etc, the frame rate will dip as low as 40. I was wondering if I am leaving performance on the table or if the large frame rate swings are consistent with the fact that I am playing a game on an old engine with a lot of enhancements and add-ons. Moreover I would imagine the engine was not optimized to be utilized on modern graphics cards and processors. I understand the original FPS was capped at 30.
The reason I ask the question is that none of my CPU cores are pegged and currently have low utilization, as does my graphics card. So I do not see any bottlenecks and wanted to know if this was normal or if I should try playing around with settings or removing any of the add-ons. What kind of frame rates are others getting with similar technology and are others also seeing a lot of large swings in frame rate?
Thanks.