Does DSUCP change ship behavior?
Posted: Mon Jan 22, 2018 9:34 pm
I'm running XWing Alliance on Windows 10, with the 2.02 patch, DSUCP 2.4, and xwahacker 3.1
A few of the missions feel really different than I remember on Windows 7, having played with an older version of darksaber's models about a year ago, with models individually installed.
On Tour 4, Mission 5 in particular, the Liberty keeps getting killed by an Imperial Star Destroyer before it hyperdrives away. This latest playthrough had the Liberty with a timer of 3m47s still remaining to hyperdrive after the Razor left (I think that was the last craft in the objectives), it crumples within 30 sec to the ISD, even though I have killed off all of the ATRs and a bunch of bombers
I never struggled with this mission before, is the speed or range of the ISD changed in any way?
A few of the missions feel really different than I remember on Windows 7, having played with an older version of darksaber's models about a year ago, with models individually installed.
On Tour 4, Mission 5 in particular, the Liberty keeps getting killed by an Imperial Star Destroyer before it hyperdrives away. This latest playthrough had the Liberty with a timer of 3m47s still remaining to hyperdrive after the Razor left (I think that was the last craft in the objectives), it crumples within 30 sec to the ISD, even though I have killed off all of the ATRs and a bunch of bombers
I never struggled with this mission before, is the speed or range of the ISD changed in any way?