YT1300 with Ace instead of Han Solo

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YT1300 with Ace instead of Han Solo

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Camerad
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Post by Camerad » Sun May 06, 2018 9:03 am

Hello. Thank you for X-Wing Upgrade.

I'm using an old version of your total conversion mod at the moment. In my game, it shows Han Solo instead of Ace with Emkay in the YT1300. Is there a version of that ship that has Ace instead of Han Solo? Thank you for reading this.
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ual002
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Post by ual002 » Sun May 06, 2018 4:27 pm

Check the install options. There is multiple versions. Also the Yt1300 and the Millennium Falcon are two different ship slots.

But that makes me wonder if we are going to need to update the standard YT1300 model with the "nose cone" from solo.
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Darksaber
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Post by Darksaber » Sun May 06, 2018 6:16 pm

Use your imagination a little, pretend it's Ace instead of Han!

I doubt you'll get an update to the Falcon, the opt is a conversion from Star Wars Galaxies that Master Qui Gon did, since he's not around anymore, I doubt it'll get done, Yes I added the new dish to the Falcon, but adding a nose cone plus a new paint job, I doubt it's worth the time and effort.
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DTM
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Post by DTM » Mon May 07, 2018 10:02 am

First, we must get a look at the upcoming movie. IF I will like it and IF it makes sense, than maybe I could try to add the nose...but there are two big "IF"

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Camerad
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Post by Camerad » Mon May 07, 2018 10:51 am

ual002 wrote:
Sun May 06, 2018 4:27 pm
Check the install options.
Darksaber wrote:
Sun May 06, 2018 6:16 pm
Use your imagination a little, pretend it's Ace instead of Han!
Thank you both for taking time to make replies. And thank you all for providing the mods and the website.
Windows 10 Pro 64-bit, i7-10700KF, 64GB 3200MHz DDR4, Geforce RTX 2080 Super 8GB

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ual002
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Post by ual002 » Mon May 07, 2018 2:40 pm

DTM. Agree 100 percent. I think we will like it. It definitely looks like its gonna capture the same nostalgia feels R1 gave me. And I like the idea of the stock YT1300s being more than just down a turret and dish. Hell, I'm hoping to see some other YT models besides 2000 or 2400.

I've considered trying to figure out at least texturing as my first foray into OPTing. Question, If I went in and threw in some flight group colors for ships that usually dont have them... leaving the default alone... is it just a matter of dropping the new opt in... or does the engine have to know it has multiple FG colors?

Cuz I really wanna try to paint a Chimera on and ISD... or maybe something else for personal use and learning purposes. Maybe and ISD with some rebel symbols haphazardly painted to indicated a captured ship.
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keiranhalcyon7
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Post by keiranhalcyon7 » Tue May 08, 2018 8:55 pm

The Errant Venture, perhaps?

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