Corrected.Ramshu wrote:-On map not see the blue grid
Corrected.Ramshu wrote:-I have the feeling that it looks darker than it should
Moderator: JeremyaFr
Corrected.Ramshu wrote:-On map not see the blue grid
Corrected.Ramshu wrote:-I have the feeling that it looks darker than it should
The game engine use a cache system for the textures. The textures are reloaded at each frame. That's why the fps drops when there are a lot of objects.Ramshu wrote:-When too much ships on screen suffers a fps drop, same on map "3d cam"
When displaying 4:3 content on a wide screen, there are people that prefer maintaining the aspect ratio and people that prefer stretching the content.Darksaber wrote:I keep posting about the black panels each side of the screen using your new DDraw.dll could you possible resolve this please
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; ddraw.cfg
; config file for ddraw.dll
; PreserveAspectRatio = 0 (no) or 1 (yes)
; When set to 0, the display will be stretched.
; When set to 1, the aspect ratio will be preserved.
PreserveAspectRatio = 1
; EnableMultisamplingAntialiasing = 0 (no) or 1 (yes)
; When set to 0, MSAA will not be used.
; When set to 1, MSAA will be used if it is supported.
EnableMultisamplingAntialiasing = 1
; EnableAnisotropicFiltering = 0 (no) or 1 (yes)
; When set to 0, linear filtering will be used.
; When set to 1, anisotropic filtering will be used.
EnableAnisotropicFiltering = 1
Need try, no one has yet proven whether this dll solves the problem with ati drivers.Bman wrote:I will test this on Win8 64-bit. But before I do, can we assume it's ok to download and install the latest video card drivers (ATI Catalyst package in my case), correct ? The older Rev. 12.1 / 13.1 9.00xxx... is no longer needed ? Thanks.
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; FillWireframe = 0 (solid) or 1 (wireframe)
; When set tp 0, fill mode wil be solid.
; When set to 1, fill mode will be wireframe.
FillWireframe = 0
I've got a i7 4771 so it should.JeremyaFr wrote:Does your processor support SSE2 instructions?
It works without the new ddraw.dll.JeremyaFr wrote:Does an error message appear?
Does the exe crash wihout the new ddraw.dll?
Thanks to you. Maybe it comes from the new AMD update to 14.9. Obviously I updated my drivers then i saw your topic... I did not tried it with 14.4.JeremyaFr wrote:Thanks for the crash details.
I will inspect that.