Hey guys,
I'm creating a simple mission in XvTED. It's all running pretty smoothly, except the victory condition script.
Basically what I want to do is for the capital ship to go to hyperspace when 75% of the Imperial crafts have been destroyed. However, while the message actually triggers correctly ("Entering hyperspace..."), the ship actually remains stuck with the first order ("SShip: Hold Steady 1"). I set the trigger so that it "jumps to Order 4", which is: "SShip: Fly Home", but it doesn't work. I even tried by triggering the Departure of the ship with the same conditions, but it just won't go to hyperspace.
Any idea on how to solve this?
Problem with XVTED script
- Amras Lumen
- Posts: 10
- Joined: Sat Oct 26, 2013 2:32 pm
Try Fly Home instead, none of the campaign missions use the SShip one, and make sure that the Depart Hyp waypoint is enabled.
Edit: And I just realized I am talking about the wrong program and game. Hope it helps.
Edit: And I just realized I am talking about the wrong program and game. Hope it helps.
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- Posts: 2
- Joined: Wed Mar 09, 2016 7:55 pm
Thank you for the answer...I'll try and report back ^^