Tour Multiplayer Hook

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Re: Tour Multiplayer Hook

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Darksaber

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Post by Darksaber » Tue Jun 12, 2018 5:36 am

I take it you haven't uploaded the updated Hook yet though?
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Justagai
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Post by Justagai » Wed Jun 13, 2018 8:35 pm

The update is not ready yet. I'm shooting for the end of June for the release.

On another note, I've added the ability to use all 8 tactical officers, as well as have 2 different tactical officers for 2 teams. I've also converted the Imperial tactical officers from XvT with the help of ual002.

Justagai
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Post by Justagai » Tue Jul 03, 2018 12:50 am

Hook updated to 1.2. I was not able to implement the campaign/tour mode at this time since the mission directory array size is limited (I would only be able to allow 3 custom campaigns using this method). Eventually I might look at this again and get it working.

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Driftwood
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Post by Driftwood » Tue Jul 03, 2018 1:32 am

3 campaigns are better than none?

I mean, that'd mean TIE Fighter, X-Wing, XWA, and one custom campaign could be utilized all in one game?

JeremyaFr
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Post by JeremyaFr » Tue Jul 03, 2018 6:14 pm

Justagai wrote:
Tue Jul 03, 2018 12:50 am
the mission directory array size is limited
Via a hook patch, you can replace the references/pointers to this array with references/pointers to a new array. Doing that, you can add more directories.

Justagai
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Post by Justagai » Wed Jul 04, 2018 12:44 am

Driftwood wrote:
Tue Jul 03, 2018 1:32 am
3 campaigns are better than none?

I mean, that'd mean TIE Fighter, X-Wing, XWA, and one custom campaign could be utilized all in one game?
I apologize, it would actually be 2 custom campaigns (I counted the XWA campaign as one).
JeremyaFr wrote:
Tue Jul 03, 2018 6:14 pm
Justagai wrote:
Tue Jul 03, 2018 12:50 am
the mission directory array size is limited
Via a hook patch, you can replace the references/pointers to this array with references/pointers to a new array. Doing that, you can add more directories.
I will look into that. At this time I'm busy with other projects but I will eventually look at this again.

Justagai
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Post by Justagai » Wed Jul 11, 2018 1:59 am

Small update to 1.2.1.

The combat missions themselves have been edited to have different tactical officers for the two teams. I've also included the "hook_tourmultiplayer.cfg" file in the zip and turning off the xvt combat simulator will restore the original music.

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