Untargettable missiles?

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Untargettable missiles?

Cadet 2nd Class
Posts: 53
Joined: Mon Jul 09, 2012 3:07 pm

Post by Safe-Keeper » Sun May 27, 2018 7:07 pm

Okay, so MXVTED allows you to set "targetability" of ships so that you for example can't target a given ship at all. Is there any way to toggle this for concussion missiles? Would be an interesting challenge to have to locate where a missile was coming from for then to have to blast or dodge it, rather than just being able to target it.

XWAU Member
Posts: 917
Joined: Mon Jan 18, 2010 5:52 pm

Post by JeremyaFr » Tue Jun 05, 2018 7:39 pm

You can try this patch:

Code: Select all

At offset 0FECCC, replace A128968D00 with EBF7909090.
This will disable the I key (Target nearest incoming warhead).

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