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Cargo Facility 1 Released

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Cargo Facility 1 Released

Postby Forceflow » Tue Sep 06, 2011 3:25 pm

Hello folks!

We finally have something to release again! This time it's DTM's fabulous Cargo Facility 1. It's been tested and comes with one of DS' wonderful installers. So head over to the Download section and grab it while it's hot!

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Re: Cargo Facility 1 Released

Postby FunkyFreshMan » Tue Sep 06, 2011 4:27 pm

Huzzah! I like new toys. :D

Once again, DTM did an excellent job!
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Re: Cargo Facility 1 Released

Postby rogue518 » Tue Sep 06, 2011 7:28 pm

This is good news!!!! Thanks DTM!!! Lookin good ;)

Sincerely, Rogue518
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Re: Cargo Facility 1 Released

Postby Dragon » Tue Sep 06, 2011 10:56 pm

Wow! Looks great, good work DTM! :2thumbs:
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Re: Cargo Facility 1 Released

Postby darklord » Tue Sep 06, 2011 11:43 pm

Fantastic work DTM!
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Re: Cargo Facility 1 Released

Postby Sekir » Wed Sep 07, 2011 10:53 am

Congratulations! This looks great! I like the top-bottom landing platforms. :-)
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Re: Cargo Facility 1 Released

Postby Q » Wed Sep 07, 2011 4:24 pm

This is really awesome, thank you so much!!!
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Re: Cargo Facility 1 Released

Postby Kriegschwert » Wed Sep 07, 2011 11:42 pm

Beautiful work, thank you! I almost felt bad shooting it up...
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Re: Cargo Facility 1 Released

Postby GenVagabond » Thu Sep 08, 2011 6:59 pm

With SWG closing this December, the only way we'll still get to fly at each other in "whatever"-wing vs TIE "whatever" is XWA and XvT. Personally I prefer the former.

Although a lot of us are looking forward to TOR later it does NOT have X-Wings, it's just not the same :kopfwand:

Pleased we'll still get to enjoy SOMETHING from trilogy timeline. Keep up the good work modellers/texturers/opters. For which we may still have some peace after we lose JTL.

And say what you want about the NGE, I'd agree with ya, but JTL is the 'ish.

*Goes back to the General's SSD "shipyard" and just stares...*
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Re: Cargo Facility 1 Released

Postby n8weigel » Fri Sep 09, 2011 2:51 pm

Looks gorgeous, DTM! Beautiful job!
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Re: Cargo Facility 1 Released

Postby Seagulls » Sat Sep 10, 2011 3:26 am

:herzen2:

Immaculate, as usual. Thanks DTM

(And DS of course ;) )

Awesome!
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Re: Cargo Facility 1 Released

Postby Bman » Sun Sep 11, 2011 3:32 am

Great.
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Re: Cargo Facility 1 Released

Postby Will T » Sun Sep 11, 2011 10:38 am

Beautiful work, DTM

Is that still a compliment when you've set it as your standard?
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Re: Cargo Facility 1 Released

Postby TK-984 » Mon Sep 12, 2011 2:23 am

Great release. Just started playing again (as I normally do when a new opt comes out). Played through the first mission featuring the station, looks damn good. I think the struts connected to the rings were a particularly good choice and make total sense. Removing the radar dishes was probably a good idea, considering this is a cargo facility, not a communications outpost.

All in all, a clean bit of construction.
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Re: Cargo Facility 1 Released

Postby DTM » Mon Sep 12, 2011 6:42 am

Thank you. I textured this OPT one year ago, but I had to stop working on it at the end of this winter because of real life: I had no time to finish it and fix some minor bugs . Thanks to the suggestions of General Trageton and the work of Darksaber, this opt has been finished and ready in few days.
@ TK-984: do not unistall XWA now, because some other new OPTs from XWAUP are coming! In few weeks you will see at least two more releases and one reopted old transport. The XWAUP is on the move!
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Re: Cargo Facility 1 Released

Postby Hullbreacher » Mon Sep 12, 2011 4:48 pm

DTM wrote:The XWAUP is on the move!



huzzah!! Great OPT, DTM!
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Re: Cargo Facility 1 Released

Postby FunkyFreshMan » Mon Sep 12, 2011 6:16 pm

Great news, DTM! Glad to see some new life being breathed into this most amazing project. I'm sure I have the whole community behind me when I say: Keep up the great work and don't stop now! :D
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Re: Cargo Facility 1 Released

Postby Leofus » Fri Sep 16, 2011 4:24 am

Great job! Beautiful work!
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Re: Cargo Facility 1 Released

Postby kr1z » Sat Sep 17, 2011 12:27 pm

Thanks!!
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Re: Cargo Facility 1 Released

Postby Q » Sat Sep 17, 2011 8:22 pm

DTM wrote:@ TK-984: do not unistall XWA now, because some other new OPTs from XWAUP are coming! In few weeks you will see at least two more releases and one reopted old transport. The XWAUP is on the move!


That sounds great, can't wait!!!
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Re: Cargo Facility 1 Released

Postby ffaaway » Sun Sep 25, 2011 5:24 pm

Thanks for continuing the mod! I still collect XWA opts sorta like a trading card collection - trying to get them all.

I love the Aurebesh Core/Hangar lables. SUPER cool detail IMHO. :geek:
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Re: Cargo Facility 1 Released

Postby Oldcode » Sun Sep 25, 2011 11:07 pm

Wow! Great! The model looks amazing!

Thanks for not giving up! :D
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Re: Cargo Facility 1 Released

Postby ANDREW L » Mon Sep 26, 2011 11:40 pm

love the texturing and the writing above the hanger. Great job!
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Re: Cargo Facility 1 Released

Postby Michal » Sat Oct 08, 2011 4:59 pm

Geat work DTM!

I'm looking forward to your new Independance and other future work :D
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