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Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Thu Aug 27, 2015 11:50 pm
by Red_Leader
DTM's Super Backdrops are included in the 1.3 Patch.

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Fri Sep 11, 2015 9:56 pm
by Dufar
Outstanding! This is compatible with the GOG version as well, correct?

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Fri Sep 11, 2015 10:41 pm
by Jaeven
Dufar wrote:Outstanding! This is compatible with the GOG version as well, correct?
Correct.

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Mon Sep 21, 2015 2:31 am
by Bishop Knight
Haven't logged in here for a while, but I just had to after seeing that XWAUCP is now compatible with the Steam version to say thanks Darksaber for the hard work! Nice to see you got this to work.

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Mon Sep 21, 2015 10:15 pm
by hangarbay94
Thanks so much for the continued work on this game.

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Tue Oct 13, 2015 2:17 pm
by Creepin
First of all, please accept my admiration and gratitude for not abandoning XWA for this long! I have remember playing XW, TF and XWA since childhood, and thanks to you I was able to enjoy them for years in all the greatness then-modern PCs could have provided, and the more happy I am to see that the mod is being updated until now.

Now, two questions if I may:
- what XWA version would you recommend to play now: original or GoG? I have original XWA installed and working, is there any reason I should upgrade to GoG version? Upd: I think I could answer this one myself: GoG don't support XW and TF total conversions, so screw you GoG, screw you to hell! :D

- what should I download and install to get the maximum of your shiny content? I take XWAU Craft Pack v1.3 & DTM's Super Backdrops packs as obvious, but what about that other resources below in the download section of this site? Are those dlls and ship skins included in main packages, or they should be grabbed all with no exception, or there's some subtle details about them I should be aware of? What are the other resources you would recommend to get all I could from my XWA? I have stumbled upon a mod not mentioned in download section of this site, DSUCPv2.3, by chance, are there any more like it?

Thanks in advance :)

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Tue Oct 13, 2015 3:37 pm
by Vince T
AFAIK most if not all of the graphical updates(including DTM's backdrop) are included in the XWAUCP.

Darksaber's Ultimate Craft pack(DSUCP) is what its name says, the XWAUCP and then some, i.e. additional ships that weren't in the original game.

Apart from that there are countless other models scattered across various websites. Some of them are included in the DSUCP, others are standalone models.
Note: In total there are far more models released than slots available in the game. Therefore Installing any of those standallones alongside the DSUCP will likely cause collisions since the DSUCP already fills out every available ship slot in the game, so whatever ship you install ontop, will overwrite whatever ship's been installed via the XWAUCP or the DSUCP.

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Wed Oct 14, 2015 12:40 pm
by Creepin
Thank you for your detailed reply, General_Trageton! I understand now that both backdrops and standalone models from this site are incorporated into XWAUCP, clear enough. I'm not sure about DSUCP though: if it adds new ships that are not in used in campaign anyway is there any reason why I would want to have it at all? Is it needed for XW/TF total conversions?

Also, I remember vaguely some graphics mod about "nicer looking laser shots", is it still around, or incorporated into XWAUCP? Is there anything more, like may be better music for campaign?

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Wed Oct 14, 2015 5:21 pm
by Vince T
The reason for the additional craft is that you can use them in the Skirmish simulator and/or incorporate them into custom missions made using AlliED. There are various Campaign mods available, so-called Shipsets, using those custom ships - Abolisher's Ashgard campaign, my own Batte over Coruscant and various others. You can find a whole bunch of custom missions by various authors in Jefe Picaro's Archive

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Thu Oct 15, 2015 8:57 am
by Creepin
I see. Thank you once again General_Trageton! :)

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Fri Oct 30, 2015 5:30 pm
by NarakuITA
GOG version is always supported ?

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Fri Oct 30, 2015 6:36 pm
by JeremyaFr
NarakuITA wrote:GOG version is always supported ?
Yes it is.
CD-ROM version, GOG version and Steam version are all supported.

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Sat Dec 26, 2015 5:35 pm
by Mike LeCoq
Darksaber wrote:If you received one of 2 messages stating either
XWAU Craft Pack v1.3 could not find the X-Wing: Alliance installation directory!

XWAU Craft Pack v1.3 installation failed!

Please reinstall X-Wing: Alliance.
or
The XwingAlliance.exe has not been detected.

Please reinstall X-Wing: Alliance.
Read either message again carefully, now what does the message ask you to do?

That's right "Reinstall X-Wing: Alliance" who's a clever lad :)

So what should you do now?

That's right again "Reinstall X-Wing: Alliance", you catch on fast :)
Hello, this is my first post here and I registered, since I have a problem with the Upgrade installation. I just installed the Steam version of XWA and immediately tried to install the Upgrade. No luck, as I get the "The XwingAlliance.exe has not been detected. Please reinstall X-Wing Alliance." Well, I already tried reinstalling the game and it didn't help. I can't figure out what to do, since there is no problems with the install of the game itself. :?

I'm running a Windows 10 64-bit machine.

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Sat Dec 26, 2015 7:04 pm
by Darksaber
Mike LeCoq wrote: I'm running a Windows 10 64-bit machine.
This could be your problem right there, I've never tested the installation process with Windows 10 with either XWAUCPv1.3 or DSUCPv2.3 as I don't have it installed, I'm only running Windows 7 64bit.

Are you running it administrator?

Sorry but that's as far as I can help you, some one who has Windows 10 installed will have to try to help :(

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Sat Dec 26, 2015 7:46 pm
by Mike LeCoq
Darksaber wrote:
Mike LeCoq wrote: I'm running a Windows 10 64-bit machine.
This could be your problem right there, I've never tested the installation process with Windows 10 with either XWAUCPv1.3 or DSUCPv2.3 as I don't have it installed, I'm only running Windows 7 64bit.

Are you running it administrator?

Sorry but that's as far as I can help you, some one who has Windows 10 installed will have to try to help :(
Thanks for the reply and yes, I tried to run it as an administrator to no avail. It's not a big deal, I'll wait if someone wiser than me can resolve this in the future. :) In the mean time, I'll have fun playing the game as it is. Thanks for making this mod though, it looks fantastic!

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Sun Dec 27, 2015 6:21 am
by rgfb62
Mike LeCoq wrote:
Darksaber wrote:
Mike LeCoq wrote: I'm running a Windows 10 64-bit machine.
This could be your problem right there, I've never tested the installation process with Windows 10 with either XWAUCPv1.3 or DSUCPv2.3 as I don't have it installed, I'm only running Windows 7 64bit.

Are you running it administrator?

Sorry but that's as far as I can help you, some one who has Windows 10 installed will have to try to help :(
Thanks for the reply and yes, I tried to run it as an administrator to no avail. It's not a big deal, I'll wait if someone wiser than me can resolve this in the future. :) In the mean time, I'll have fun playing the game as it is. Thanks for making this mod though, it looks fantastic!
I can confirm that this seems to be an issue with windows 10 & possibly steam. I don't currently have access to my disks to try that version but I should within the next few days.

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Sun Dec 27, 2015 6:31 am
by rgfb62
Actually this seemed to fix itself post running the game once. Foolish to try to install it without running the game :kopfwand:

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Sun Dec 27, 2015 7:50 pm
by Mike LeCoq
rgfb62 wrote:Actually this seemed to fix itself post running the game once. Foolish to try to install it without running the game :kopfwand:
Yes, that seems to work.. :ops: Thanks!

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Sun Dec 27, 2015 9:14 pm
by Mike LeCoq
And it looks awesome, way to breathe life in an already great classic game! :gott:

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Sun Jan 03, 2016 1:57 pm
by Norcal
Just had to say well done! I can only imagine the amount of time and effort spent. I'm in awe. All the way down to the footprints on the ship floor. GREAT JOB! :D

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Sat Jan 09, 2016 1:07 pm
by electricalex
Have installed the upgrade, every menu and button shows "No Text" even before you get into a mission and makes it virtually impossible to navigate. Any ideas? Works fine otherwise



Thanks

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Mon Feb 01, 2016 7:17 pm
by kr1z
TNX again :)

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Fri May 20, 2016 1:12 am
by TNT
Just wanted to also chime in and thank everyone for their hard work on this project. It's like revisiting my childhood but in high definition!

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Sun May 22, 2016 9:50 pm
by Fandyenu
Greetings, I'm new here and I posted on section INFO: Common graphic problems with XWA
The first think I want to thank you all your efforts to make this game even greater!!!
I run Steam X-Wing Alliance in W10 64 bits with DSUCP v2.3, It recognized original Steam folder for XWA and it looks great, but I have one problem:
whenever I target any ship in missions, the screen turns black with two yellow dots on each side of the center point , I tested in combat simulator single player and allows me to target some models of TIE fighters but for any other fighters , ships, stations , etc becomes black screen with dots again, any clue what's going on? I have Windows 10 Home 64-bit and NVIDIA GeForce GTX970

Re: XWAUCPv1.3 available, now supports the steam version!

Posted: Sun May 22, 2016 10:22 pm
by Atruejedi
Fandyenu wrote:Greetings, I'm new here and I posted on section INFO: Common graphic problems with XWA
The first think I want to thank you all your efforts to make this game even greater!!!
I run Steam X-Wing Alliance in W10 64 bits with DSUCP v2.3, It recognized original Steam folder for XWA and it looks great, but I have one problem:
whenever I target any ship in missions, the screen turns black with two yellow dots on each side of the center point , I tested in combat simulator single player and allows me to target some models of TIE fighters but for any other fighters , ships, stations , etc becomes black screen with dots again, any clue what's going on? I have Windows 10 Home 64-bit and NVIDIA GeForce GTX970
I have the same problem. I worked around it by NOT using the 32 bit patching utility. That seems to have caused the black screen with two dots while targeting. When I reverted back to 16 bit it was fine.