Monday, January 24, 2022

PREVIEW: Effects ddraw 2.0 with enhanced GPU support Posted by Forceflow
See the great news from @blue_max about his new DDraw implementation!

Thanks to @JeremyaFr we now have an experimental set of hooks that allows us to offload most of the 3D work from the CPU to the GPU. This means that almost all the 3D computations are now performed in parallel -- with a corresponding increase in performance.

Please, bear in mind that this version is still experimental: you're likely to see artifacts and there's no VR support yet. However, I think it's relatively stable and the increase in performance is substantial, so I'd like to share this preview with the community.

But first, you'll need to do some setup. In DDraw.cfg, you'll need to add the following:

; D3dRendererHookEnabled = 0 (no) or 1 (yes)
D3dRendererHookEnabled = 1

In hooks.ini, make sure you set IsHookD3DEnabled to 0:
[hook_d3d]
IsHookD3DEnabled = 0

Now, rename your existing ddraw.dll to ddraw.old, and download the new version from this link:
https://www.dropbox.com/s/4o5b51ggziq4zrl/ddraw.dll?dl=0

If you'd like to revert the changes, rename ddraw.dll to ddraw.new and then rename ddraw.old to ddraw.dll. You can't have two ddraw DLLs on the same directory (even if they have different names). So it's important that the extension is changed from DLL to something else.

Finally, feel free to report any artifacts or bugs you may experience. Again, VR is not supported yet, but the regular version should be relatively stable.

Discuss this incredible news here

Tuesday, November 30, 2021

Server Outage Posted by Forceflow
Hi folks, seems my provider had some issues with a maintenance update that caused some problems with the page. It was slow, unresponsive and at times completely down for a while. Things should be back to normal, but please let me know if you have ongoing issues with it.

Please post any inquiries here

Saturday, November 27, 2021

XWAU 2020 Mega Patch Update 5 Posted by Forceflow
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Dark Side Friday is here: XWAU 2020 Mega Patch Update 5

We have brand new models, updated versions, great new Simulator images and more.

It also includes some recent improvements to the VR experience.


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Death Star Upgrades: Brand new models for the Focus Chamber, Reactor Room and Core.

XQ6 Platform v1.0: Vince T has completed another of the Platform series for us to use.

It comes with animated lights on the landing platforms indicating the Hangar pad to use.

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TIE Avenger v6.0: Totally new version of the TIE Avenger (Advanced) created by DTM.

It comes with a new Dynamic Cockpit, HD textures and a fully detailed Exterior with modelled pilot.

There are 2 profile choices. Mark 1 has a rounded cockpit and Mark 2 a more angular cockpit look.

TIE Defender v6.0: Totally new version of the TIE Defender created by DTM.

It comes with a new Dynamic Cockpit, HD textures and a fully detailed Exterior with modelled pilot.

Simulator Battle Menus: Amazing updated images by Forceflow for all the Battles and Missions in the Flight Simulator. Also Custom Battle Menus from Ace Antilles which allows you to replace the template images with your own for Battles 8 20.

Special Effects Pack: We welcome MechDonald to the XWAU Team! He has been very busy making cool new effects for us. Contains: New and better explosion animations, new more detailed blast marks, fiery sparks and hit effects. These really enhance the enjoyment of blowing stuff up! Thanks to Blue Max we also have more variations of explosions than ever before!

That's just a small snippet of what's included in Update 5. For the full details please see the Forum.


Get going Pilots!

Wednesday, November 24, 2021

Dark Side Friday... is coming! Posted by Forceflow
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Sunday, October 31, 2021

Something... is coming Posted by Forceflow
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Rejoice for the next update is coming along nicely and should be ready for you soon™

Head to the forum to give a round of applause to the team!

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