Were to find starship statistics?
Were to find starship statistics?
- capitanguinea
- Posts: 226
- Joined: Sun Aug 30, 2015 3:59 pm
I was wondering, for game design purpouse, if someone ever made a list of default values of every xwa (or even xwing, tie fighter, and/or xvy) ships: max speed, firepower, manruvrability... i do not intend the data from the ingame database, but the real ones as coded.
- Vince T
- Posts: 14052
- Joined: Fri Apr 27, 2001 11:01 pm
- Contact:
I did something like that for my custom designed ships.
Your ship, Captain. I need a drink. - Vince Trageton
Vince T's X-Wing HQ - where the bad guys get their gear
Vince T's X-Wing HQ - where the bad guys get their gear
- Ace Antilles
- Posts: 7885
- Joined: Sat Jan 22, 2000 12:01 am
- Contact:
I went through and spent forever adding default stats to the opt INI files. They are not active but there for reference.capitanguinea wrote: ↑Wed Jun 30, 2021 1:06 amI was wondering, for game design purpouse, if someone ever made a list of default values of every xwa (or even xwing, tie fighter, and/or xvy) ships: max speed, firepower, manruvrability... i do not intend the data from the ingame database, but the real ones as coded.
It's not everything but it's the major stats.
I'm in the process of making a large Editing database sheet with lists of where craft is referenced in the game.
It's not quite the stats you are referring to but maybe they can be added at a later time.
- capitanguinea
- Posts: 226
- Joined: Sun Aug 30, 2015 3:59 pm
Both input would be very helpfull. And more one thing I feel it is needed is true data about damages inflicted by lasers, turbolasers, ion csnnons, and warheads.
I would like to avoid to desigm impossible missions because the odds are too much unbalanced
I would like to avoid to desigm impossible missions because the odds are too much unbalanced