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XWAUP presents: the Super Backdrops patch

Posted: Sun Nov 23, 2014 10:02 am
by DTM



Six months of work and testing, more than 350 new high definition images to replace all the original planets, nebulae, galaxies, asteroids and Death Star...to create the most revolutionary patch I've ever made. XWA is ten years younger now!





DTM's Super Backdrop can be downladed in the Download section.

Special thanks to:
JeremyFr, who discovered the offsets in the X-wingAlliance.exe to insert higher resolution textures within the X-Wing Alliance game
Darksaber, to be always present with his installers and precious suggestions

This patch replaces the old Backdrop images and insert a new moder starfield to all the X-Wing Alliance missions including the Pilot Proving Grounds’ missions. Use the readme file of the patch for further information and to discover how to insert the new starfield to all custom missions.

How does really changes the XWA gameplay? Some screenshots to show you the new scenario of XWA...









Have fun playing XWA again with all XWAUP patches!

Re: XWAUP presents: the Super Backdrops patch

Posted: Sun Nov 23, 2014 10:46 am
by Avarice1987
Oh my good!!!

Thank you very much for this nice pic and thanks for you works!!!!

Re: XWAUP presents: the Super Backdrops patch

Posted: Sun Nov 23, 2014 1:33 pm
by Ramshu
In love you guys!! Thanks you very much!!

Re: XWAUP presents: the Super Backdrops patch

Posted: Sun Nov 23, 2014 3:50 pm
by Rookie_One1
Nice. another one to include in DSUCP too and the XWAUP installer ?

Re: XWAUP presents: the Super Backdrops patch

Posted: Sun Nov 23, 2014 4:19 pm
by JeremyaFr
Magnificient :applaus:

Re: XWAUP presents: the Super Backdrops patch

Posted: Mon Nov 24, 2014 1:33 am
by Driftwood
THANK YOU GUYS
Darksaber, to be always present with his installers and precocious suggestions
Fixed for you.

You guys are really awesome and even though there have sadly been few actual releases from XWAU lately, or XWA in general, the things that have been released are really pushing the envelope lately and have had a dramatic impact on the cinematic aspect of the game with new hangar capabilities, consolidated craft pack download, other game limit expanding changes, and now new starfield in time for Christmas.

Yeah, you rock.

Re: XWAUP presents: the Super Backdrops patch

Posted: Mon Nov 24, 2014 3:03 am
by Bman
Well done. Thanks DTM, DS, Force (for hosting), and anyone else involved. :-)

Re: XWAUP presents: the Super Backdrops patch

Posted: Mon Nov 24, 2014 3:16 pm
by Gabriel Solo
Hello, new funds are impressive, but I have a problem, I have installed XWA on an old computer (AMD Sempron 1.47 GHz, 1.5 GB RAM, ATI Radeon 9200 Pro Family, Window XP SP3 32 bit). The problem is that no new funds cargo loaded, everything looks white, planets and other objects appear but the star field is completely white. The question is there any limitation on system resources, or the computer is just old.

Pd. It is the Ferry Boat that is seen in some pictures, when will be released for download.

"Excuse my English but is a translation of Google"

Re: XWAUP presents: the Super Backdrops patch

Posted: Mon Nov 24, 2014 9:05 pm
by Ramshu
Gabriel Solo wrote:Hello, new funds are impressive, but I have a problem, I have installed XWA on an old computer (AMD Sempron 1.47 GHz, 1.5 GB RAM, ATI Radeon 9200 Pro Family, Window XP SP3 32 bit). The problem is that no new funds cargo loaded, everything looks white, planets and other objects appear but the star field is completely white. The question is there any limitation on system resources, or the computer is just old.

Pd. It is the Ferry Boat that is seen in some pictures, when will be released for download.

"Excuse my English but is a translation of Google"
Gabriel check you have active "3D Hardware" in the game option.

Gabriel comprueba que tienes activada la opcion de hardware 3d en las opciones del juego.

Re: XWAUP presents: the Super Backdrops patch

Posted: Mon Nov 24, 2014 9:13 pm
by Michal
The first of all - Congratulations to DTM. Great work!!!
Nice to see new Ferry boar liner on one of the screenshots :-)

Unfortunatelly I have the same issue as Gabriel Solo - instead of new starfield I have the white background. New planets, nebulas etc. are working good. My computer is very similiar to Gabriel.

I'm using no-cd patch and patch to widescreen resolutions.

Re: XWAUP presents: the Super Backdrops patch

Posted: Tue Nov 25, 2014 1:21 am
by Driftwood
BUG REPORT:

The EXE edits applied: Check
Backdrops installed and working: Check
Starfield backdrop working: NOPE

On a hunch I searched through the resdata.txt file and found that there is a fix for this bug.

It seems that these two lines in the resdata.txt file are partially overriding DTM's patch:

Resdata\FrontPlanet_UCP.dat
Resdata\Planet_XWAUP.dat

Delete these from the resdata call list and the starfield will work correctly.

A patch might be in order.

Thank you!

Re: XWAUP presents: the Super Backdrops patch

Posted: Tue Nov 25, 2014 3:49 am
by Darksaber
I wouldn't go as far as saying it's incompatible with anything, before posting something like this in future try bringing it to my attention so it can be resolved, and that doesn't mean posting it in bright red letters the way you have done!!! :kopfwand:

For your information I've fixed it, please download it again!

Thank you :D :D

Re: XWAUP presents: the Super Backdrops patch

Posted: Tue Nov 25, 2014 4:37 am
by Driftwood
Technically you're right it's a minor conflict by definition, not a full on incompatibility.

But all the same, thank you very much for updating it. :rate10:

PS. Once I re-familiarize myself with XWAU forum setup, I'll pass you a PM in the unlikely event something doesn't work right in the future.
I actually don't know where the pm function is.

Re: XWAUP presents: the Super Backdrops patch

Posted: Tue Nov 25, 2014 3:41 pm
by Gabriel Solo
Ramshu wrote:
Gabriel Solo wrote:Hello, new funds are impressive, but I have a problem, I have installed XWA on an old computer (AMD Sempron 1.47 GHz, 1.5 GB RAM, ATI Radeon 9200 Pro Family, Window XP SP3 32 bit). The problem is that no new funds cargo loaded, everything looks white, planets and other objects appear but the star field is completely white. The question is there any limitation on system resources, or the computer is just old.

Pd. It is the Ferry Boat that is seen in some pictures, when will be released for download.

"Excuse my English but is a translation of Google"
Gabriel check you have active "3D Hardware" in the game option.

Gabriel comprueba que tienes activada la opcion de hardware 3d en las opciones del juego.
Si esta activada. (Yes is actived)

Re: XWAUP presents: the Super Backdrops patch

Posted: Tue Nov 25, 2014 5:44 pm
by Gabriel Solo
Respondiendo de forma más amplia a lo que me pregunta Ramshu, estas son las capturas de imagen de la configuración de video./Responding wider ask me what Ramshu form, these image captures video settings.
Portapapeles01.jpg
Portapapeles02.jpg
De esta manera se ve desde el hangar/In this way it looks from the hangar
Portapapeles03.jpg

Re: XWAUP presents: the Super Backdrops patch

Posted: Tue Nov 25, 2014 10:28 pm
by Ramshu
Gabriel Solo wrote:Respondiendo de forma más amplia a lo que me pregunta Ramshu, estas son las capturas de imagen de la configuración de video./Responding wider ask me what Ramshu form, these image captures video settings.
Por lo que he podido leer parece ser un error del instalador que ya esta solucionado, así que desinstala el "DTMSBv1.0.exe" baja la version actualizada, con el mismo nombre, y reinstala.

Si sigue sin funcionar, probaría a usar el ddraw de Jeremya xwa_ddraw_d3d11.1.1.zip simplemente descomprime el contenido en la raiz del juego.

------------------------

From what I have read it seems an error installer is already solved, uninstall the "DTMSBv1.0.exe", download the updated version, with the same name, and reinstall.

If still not working, try using ddraw of Jeremya xwa_ddraw_d3d11.1.1.zip, just unzip the contents to the root of the game.

Re: XWAUP presents: the Super Backdrops patch

Posted: Tue Nov 25, 2014 11:39 pm
by Rookie_One1
small question DTM, there seems to be a bug there, with the missions that are patched

names of the ship are not correct (for exemple, "Otana 1" instead of "Otana"), could you check ?

Re: XWAUP presents: the Super Backdrops patch

Posted: Wed Nov 26, 2014 1:33 am
by Gabriel Solo
Ramshu wrote:
Gabriel Solo wrote:Respondiendo de forma más amplia a lo que me pregunta Ramshu, estas son las capturas de imagen de la configuración de video./Responding wider ask me what Ramshu form, these image captures video settings.
Por lo que he podido leer parece ser un error del instalador que ya esta solucionado, así que desinstala el "DTMSBv1.0.exe" baja la version actualizada, con el mismo nombre, y reinstala.

Si sigue sin funcionar, probaría a usar el ddraw de Jeremya xwa_ddraw_d3d11.1.1.zip simplemente descomprime el contenido en la raiz del juego.

------------------------

From what I have read it seems an error installer is already solved, uninstall the "DTMSBv1.0.exe", download the updated version, with the same name, and reinstall.

If still not working, try using ddraw of Jeremya xwa_ddraw_d3d11.1.1.zip, just unzip the contents to the root of the game.
-----------------------

Nada de lo que me dijiste me funciona.

Nothing you said I work.

Re: XWAUP presents: the Super Backdrops patch

Posted: Wed Nov 26, 2014 2:27 am
by Rookie_One1
what is your GPU and your current driver version ?

Re: XWAUP presents: the Super Backdrops patch

Posted: Wed Nov 26, 2014 6:27 am
by rogue518
Hello everyone I am still having problems with this patch sometimes it works and after awhile, my Resdata file is changed to just this:

Resdata\Backdrop.dat
Resdata\DSFire.dat
Resdata\Galaxy.dat
Resdata\Nebula.dat
Resdata\Planet.dat


I will have to install My Resdata file and the DTM Super Backdrop patch all over again.... somethings wrong... but when it work it is AWESOME!!!!

Re: XWAUP presents: the Super Backdrops patch

Posted: Wed Nov 26, 2014 9:42 am
by Darksaber
Hi Rookie_One1,

There are 53 missions in all, I know they don't all have the Otana in them, but if you could narrow it down to a specific mission, it would be a great help :)

Hi Rogue,

I've just checked the installer and couldn't find anything wrong with it, everything installed as it should, yes the Resdata.txt file is patch with

Resdata\Backdrop.dat
Resdata\DSFire.dat
Resdata\Galaxy.dat
Resdata\Nebula.dat
Resdata\Planet.dat

but they are inserted above the other lines

mines fine and looks like so

Resdata\Backdrop.dat
Resdata\DSFire.dat
Resdata\Galaxy.dat
Resdata\Nebula.dat
Resdata\Planet.dat
Resdata\WrapBack.dat
Resdata\ShipStuffUCP1.dat
Resdata\ShipStuffUCP2.dat
Resdata\ShipStuffUCP3.dat
Resdata\ShipStuffUCP4.dat
Resdata\ShipStuffUCP5.dat
Resdata\Hull_Icons_UCP.dat
Resdata\Map_Icons_UCP.dat

The only thing I can think of is that your files are set to readonly or you still have that horrible UAC (User Account Control) enabled.

The only other thing I can suggest is your using Windows 8 as my installers have never been tested with windows 8, though they should work fine

Re: XWAUP presents: the Super Backdrops patch

Posted: Wed Nov 26, 2014 7:20 pm
by Gabriel Solo
Rookie_One1 wrote:what is your GPU and your current driver version ?
Fabricante de tarjeta gráfica Powered by ATI
Chipset gráfico RADEON 9250
ID de dispositivo 5960
Proveedor 1002
ID de subsistema 2094
ID de proveedor de subsistema 148C
Tipo de bus AGP
Configuración actual de bus AGP 4X
Versión de BIOS 008.017D.016.00
Número de pieza de BIOS BK-ATI VER008.017D.016.000
Fecha de BIOS 2005/04/26

Drivers

Versión del paquete de controladores 8.252-060503a-038185C-ATI
Versión de Catalyst® 06.11
Proveedor ATI Technologies Inc.
Versión de controlador 2D 6.14.10.6614
Ruta de archivo de controlador 2D System\CurrentControlSet\Control\Video\{8B4F4BC8-8D5C-4389-98E4-C616F0F28F9A}\0000
Versión de Direct3D 6.14.10.0399
Versión de OpenGL 6.14.10.5819
Versión de Catalyst® Control Center 1.2.2314.20337


Tamaño de memoria 128 MB
Tipo de memoria DDR SGRAM / SDRAM

Reloj central en MHz 239 MHz
Reloj de memoria en MHz 200 MHz

Pantalla principal Sí

Re: XWAUP presents: the Super Backdrops patch

Posted: Wed Nov 26, 2014 9:39 pm
by Darksaber
¿Puedes por favor enviar el problema con su tarjeta gráfica en un nuevo tema en los problemas Soft / Hardware y dejar de estorbar encima de este hilo por favor

Gracias

Re: XWAUP presents: the Super Backdrops patch

Posted: Wed Nov 26, 2014 11:06 pm
by Gabriel Solo
Darksaber wrote:¿Puedes por favor enviar el problema con su tarjeta gráfica en un nuevo tema en los problemas Soft / Hardware y dejar de estorbar encima de este hilo por favor

Gracias
ok, disculpa

Re: XWAUP presents: the Super Backdrops patch

Posted: Wed Nov 26, 2014 11:45 pm
by Rookie_One1
Darksaber wrote:Hi Rookie_One1,

There are 53 missions in all, I know they don't all have the Otana in them, but if you could narrow it down to a specific mission, it would be a great help :)

All of them actually...as strange as it sound

those that you are in the Sabra, the Sabra is called the "Sabra 1", in the first training mission, the y-wing that the player is in is called "Rookie 1 1" instead of "Rookie 1"