May the Fourth be with you! (2020)
Posted: Mon May 04, 2020 2:05 pm
May the Forth be with you! Written by Ace Antilles.
Happy Star Wars Day 2020 from all of us at The X-Wing Alliance Upgrade Project!
In 2000 the XWAUP released its first upgrade the Rebel Fighter Patch. TWENTY years later and we are still going strong! Members have come, gone and come back again but there are still amazing old and new talented people working to improve X-Wing Alliance for you.
TIE FIGHTERS DYNAMIC COCKPITS V1.0. By DTM and Darksaber
A gift for all our Imperial friends / enemies: The Dynamic Cockpits for all the TIE Fighters available in the X-Wing Alliance, each with its own characteristics.
TIE Fighter, the progenitor: cheap but reliable
TIE Bomber: robust and powerful
TIE Interceptor: a definite improvement over the original!
TIE Advanced X1: experimental, fast and deadly
TIE Defender: Admiral Thrawn's jewel.
TIE Avenger: the new generation of TIE Fighters
But there are also the TIE Specials: Bizarro, Booster, Warhead and Big Gun! In all, ten different dynamic cockpits!
REBEL DYNAMIC COCKPITS V2.0. By DTM, Blue Max and Darksaber.
It has been asked loudly, and here it is. An improvement of all the cockpits released with version 1.0, to improve the visibility of the MFD and therefore the playability of XWA, even without the aid of the HUD. But remember: if you still need the good old HUD, just choose the right option when installing the patch.
In addition, the collection is completed with the wonderful B-Wing cockpit created by Blue Max, who shows great talent in many different skills!
Discuss all the cockpits in the Forum here
https://www.xwaupgrade.com/phpBB3/viewt ... 15&t=12552
CREW QUARTERS UPGRADE. By Ace Antilles..
The room that you share with MK-09 has been upgraded! This Upgrade replaces some of the Souvenirs or Medals that you collect throughout the course of the game.
Some are improved but many are based off other Star Wars universe items. Also, there are rewritten descriptions to elaborate them or to better match the new upgrade.
To get the full experience you will have to install it and discover all the cool new additions.
Discuss the Crew Quarters Upgrade in the Forum here
https://www.xwaupgrade.com/phpBB3/viewt ... 15&t=12547
VICTORY I-CLASS STAR DESTROYER: ULTIMATE EDITION. By General Trageton.
The Victory-class Star Destroyer returns in never-before seen detail! This iconic imperial warship has received a complete visual and functional overhaul and comes loaded with new features and goodies.
6 Flightgroups: Default, Crimson Command, New Republic, Old Republic, Old 'n rusty, Damaged.
Working S-Foils: The ship will now open its wings as it emerges from Hyperspace and close them before jumping out.
Custom Hangar OPT with two launch variations: Ground touchdown or TIE racks.
And yes, the Victory II will be coming in the future.
Discuss all the new VSD in the Forum here
https://www.xwaupgrade.com/phpBB3/viewt ... 15&t=12553
EFFECTS V.1.1.3. By Blue Max.
With this evolution of the patch, the lights of the new shading system are connected to the mission's light sources. It seems like a small detail, but in reality, it is a great success obtained by our talented Blue Max! Also many other improvements, all to be discovered, such as the new lens effects and the new suns.
Discuss all the Effects in the Forum here
https://www.xwaupgrade.com/phpBB3/viewt ... 15&t=12475
SUPER BACKDROPS PATCH V2.1. By DTM with Darksaber.
Version 2.1 comes with new starfield backdrops and explosions effects. It is an update that improves all the backdrops, taking advantage of the JeremyaFr Hooks, which allow the use of 32-bit transparent images. Basically, the planets no longer have the black outline and blend better with the star background. No changes to missions, no new unpublished images, only a huge leap in quality!
Discuss all the Super Backdrops in the Forum here
https://www.xwaupgrade.com/phpBB3/viewt ... 15&t=11202
NEW HOOK EDITING. By JeremyaFr.
Jeremy has been busy pulling XWA to pieces so that everyone can have a better game.
His custom ddraw.dll has been updated to v1.3.10 with: new radar renderer and new bracket renderer. This is also featured in the Effects v1.1.3.
A new hook allows using a custom HUD targeting Reticle image for any flyable craft. This means you could have one crosshairs in an X-Wing and a different one in a TIE Fighter!
Also TgSmush now adds support for mp4 files, so you can use custom videos simply as cutscenes!
His XWA Opt Editor has been updated, you can choose many Landing Gear options and much more!
Discuss all the Hooks in the Forum here
https://www.xwaupgrade.com/phpBB3/viewforum.php?f=33
Now that’s how we celebrate 20 years! There’s still lots of cool things being worked on too. May The 4th Be With You!
Happy Star Wars Day 2020 from all of us at The X-Wing Alliance Upgrade Project!
In 2000 the XWAUP released its first upgrade the Rebel Fighter Patch. TWENTY years later and we are still going strong! Members have come, gone and come back again but there are still amazing old and new talented people working to improve X-Wing Alliance for you.
TIE FIGHTERS DYNAMIC COCKPITS V1.0. By DTM and Darksaber
A gift for all our Imperial friends / enemies: The Dynamic Cockpits for all the TIE Fighters available in the X-Wing Alliance, each with its own characteristics.
TIE Fighter, the progenitor: cheap but reliable
TIE Bomber: robust and powerful
TIE Interceptor: a definite improvement over the original!
TIE Advanced X1: experimental, fast and deadly
TIE Defender: Admiral Thrawn's jewel.
TIE Avenger: the new generation of TIE Fighters
But there are also the TIE Specials: Bizarro, Booster, Warhead and Big Gun! In all, ten different dynamic cockpits!
REBEL DYNAMIC COCKPITS V2.0. By DTM, Blue Max and Darksaber.
It has been asked loudly, and here it is. An improvement of all the cockpits released with version 1.0, to improve the visibility of the MFD and therefore the playability of XWA, even without the aid of the HUD. But remember: if you still need the good old HUD, just choose the right option when installing the patch.
In addition, the collection is completed with the wonderful B-Wing cockpit created by Blue Max, who shows great talent in many different skills!
Discuss all the cockpits in the Forum here
https://www.xwaupgrade.com/phpBB3/viewt ... 15&t=12552
CREW QUARTERS UPGRADE. By Ace Antilles..
The room that you share with MK-09 has been upgraded! This Upgrade replaces some of the Souvenirs or Medals that you collect throughout the course of the game.
Some are improved but many are based off other Star Wars universe items. Also, there are rewritten descriptions to elaborate them or to better match the new upgrade.
To get the full experience you will have to install it and discover all the cool new additions.
Discuss the Crew Quarters Upgrade in the Forum here
https://www.xwaupgrade.com/phpBB3/viewt ... 15&t=12547
VICTORY I-CLASS STAR DESTROYER: ULTIMATE EDITION. By General Trageton.
The Victory-class Star Destroyer returns in never-before seen detail! This iconic imperial warship has received a complete visual and functional overhaul and comes loaded with new features and goodies.
6 Flightgroups: Default, Crimson Command, New Republic, Old Republic, Old 'n rusty, Damaged.
Working S-Foils: The ship will now open its wings as it emerges from Hyperspace and close them before jumping out.
Custom Hangar OPT with two launch variations: Ground touchdown or TIE racks.
And yes, the Victory II will be coming in the future.
Discuss all the new VSD in the Forum here
https://www.xwaupgrade.com/phpBB3/viewt ... 15&t=12553
EFFECTS V.1.1.3. By Blue Max.
With this evolution of the patch, the lights of the new shading system are connected to the mission's light sources. It seems like a small detail, but in reality, it is a great success obtained by our talented Blue Max! Also many other improvements, all to be discovered, such as the new lens effects and the new suns.
Discuss all the Effects in the Forum here
https://www.xwaupgrade.com/phpBB3/viewt ... 15&t=12475
SUPER BACKDROPS PATCH V2.1. By DTM with Darksaber.
Version 2.1 comes with new starfield backdrops and explosions effects. It is an update that improves all the backdrops, taking advantage of the JeremyaFr Hooks, which allow the use of 32-bit transparent images. Basically, the planets no longer have the black outline and blend better with the star background. No changes to missions, no new unpublished images, only a huge leap in quality!
Discuss all the Super Backdrops in the Forum here
https://www.xwaupgrade.com/phpBB3/viewt ... 15&t=11202
NEW HOOK EDITING. By JeremyaFr.
Jeremy has been busy pulling XWA to pieces so that everyone can have a better game.
His custom ddraw.dll has been updated to v1.3.10 with: new radar renderer and new bracket renderer. This is also featured in the Effects v1.1.3.
A new hook allows using a custom HUD targeting Reticle image for any flyable craft. This means you could have one crosshairs in an X-Wing and a different one in a TIE Fighter!
Also TgSmush now adds support for mp4 files, so you can use custom videos simply as cutscenes!
His XWA Opt Editor has been updated, you can choose many Landing Gear options and much more!
Discuss all the Hooks in the Forum here
https://www.xwaupgrade.com/phpBB3/viewforum.php?f=33
Now that’s how we celebrate 20 years! There’s still lots of cool things being worked on too. May The 4th Be With You!