So far so good with the Player only invert stuff. I'd say adding some indicators for the Shuttle, player and droids would be a nifty thing to add to the XWA Hangar Map Editor eventually. Basically have it read the stuff from the [HangarObjects] section. No rush there, that something for quality of life/ease of use for others later.
I'm gonna test the IFF stuff now on a Dreadnaught.
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Tests are going well, I have an IFF coded Nebulon B frigate I finished. It made me wonder if I could sub out the animated shuttle for a TIE fighter. I can, but its orientation in the hangar is a little wonky. I wonder if its possible to adjust the initial heading position of the animated shuttle while parked? Ideally I'd like to be able to specify any heading and make it turn to face the hangar exit, but I'd be happy with a straight forward heading and launch. I could replicate NPC floor and rack launch fighters this way.