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Hook_32bpp.dll concern

Posted: Tue May 05, 2020 8:38 am
by Darksaber
Since we've had the Hook_32bpp.dll we've gone through various degrees of brightness within the hangar

(Please note: that Blue Max's effect are not installed at this point)

but how do we get from this with no Hook_32bpp.dll (please ignore the craft and object) I'm just talking about the hangar
.
flightscreen0.jpg
.
to this! Which includes the latest Hook_32bpp.dll (please ignore the craft and object)
.
flightscreen1.jpg
.
There's no illumination what so ever the lights of the hangar are dull and lifeless

If it wasn't for every texture in the hangar being illuminated it would look like this
.
flightscreen3.jpg
.
And this is without a Hook_32bpp.dll or fully illuminated textures (this is just to show what we have come from)
.
flightscreen4.jpg
.
Sorry about this Jeremy, but please put some life back into the illumination :D :D :D :D
Thanks

Re: Hook_32bpp.dll concern

Posted: Tue May 05, 2020 5:57 pm
by Darksaber
I wouldn't want this to be forgotten Bump!

Re: Hook_32bpp.dll concern

Posted: Tue May 05, 2020 7:09 pm
by JeremyaFr
Hello,
What is your brightness setting in the game config menu?

Re: Hook_32bpp.dll concern

Posted: Tue May 05, 2020 7:22 pm
by JeremyaFr
hangar_illum_1.jpg

Is this better?

Re: Hook_32bpp.dll concern

Posted: Tue May 05, 2020 7:44 pm
by JeremyaFr
EDIT: link removed

Re: Hook_32bpp.dll concern

Posted: Tue May 05, 2020 7:48 pm
by Darksaber
JeremyaFr wrote:
Tue May 05, 2020 7:09 pm
Hello,
What is your brightness setting in the game config menu?
Dim, minimum, it's alway been set at that

The image above it basically the same as a hook_32bpp from 20 July 2019 16:14 you released 3 that day this was the second version you posted, to be honest I don't mind it

It is a little extreme for everyone else I think though, is it possible to tone it down a touch :)

Re: Hook_32bpp.dll concern

Posted: Tue May 05, 2020 7:53 pm
by Darksaber
Just tested it, that I don't mind :D

I had to remove the Hook_D3d.dll though as it's still playing up

Re: Hook_32bpp.dll concern

Posted: Tue May 05, 2020 7:57 pm
by JeremyaFr
The issue is related to the illumination default value.
It was 63.
In the WIP, it is 255.

We need to find a value that work fine in all cases.

Re: Hook_32bpp.dll concern

Posted: Tue May 05, 2020 8:07 pm
by JeremyaFr
With a value of 127:

EDIT: link removed

Re: Hook_32bpp.dll concern

Posted: Tue May 05, 2020 8:11 pm
by Darksaber
That seems better not too bright, I could live with that, lol :)

Re: Hook_32bpp.dll concern

Posted: Wed May 06, 2020 12:39 pm
by JeremyaFr
Hello,
I've updated the 32bpp hook.