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Re: XWAUP presents: the Super Backdrops patch

Posted: Thu Jun 04, 2020 11:00 am
by DTM
Super Backdrops Patch Version 3.0

What's new? The Planet2.dat file has been updated as follows:

- Low orbit scenarions have been updated with transparent sky, to make it possible to have planets and stars rising on the horizon
- Scenario of the Kothlis missions has been updated with HD textures

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- 3 new scenarios of the Coruscant low orbit (night, daylight, battle of Coruscant) to be used for your mission editing
- New scenario of an industrial planet low orbit

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- New backdrop of the Starkiller Base (Slot 49-5 for Allied users)

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- Fix for the second mission of the battle of Endor (only for standard Y-Wing with Red Squadron as the main color)

You may find the new version of the Super Backdrops Patch here and soon in the download section.

Special thanks to Darksaber, for his great and valuable work for version 2.0 of this patch.

Re: XWAUP presents: the Super Backdrops patch

Posted: Thu Jun 04, 2020 12:10 pm
by Trevor
WOW.... those look beautiful

trev

Re: XWAUP presents: the Super Backdrops patch

Posted: Thu Jun 04, 2020 8:39 pm
by Ace Antilles
DTM wrote:
Thu Jun 04, 2020 11:00 am
Super Backdrops Patch Version 3.0
Fix for the second mission of the battle of Endor (only for standard Y-Wing with Red Squadron as the main color)
:!: Seems GT has found another bug in the mission, sorry DTM. Check the Private Forum.

Re: XWAUP presents: the Super Backdrops patch

Posted: Fri Jun 05, 2020 5:24 am
by keiranhalcyon7
Nice!

If I may ask, why is the "straight down" portion always some kind of hurricane-looking thing, with a solid-color fade to the high-detail image as you pan toward the horizon?

Re: XWAUP presents: the Super Backdrops patch

Posted: Fri Jun 05, 2020 6:49 am
by DTM
Ace Antilles wrote:
Thu Jun 04, 2020 8:39 pm
:!: Seems GT has found another bug in the mission, sorry DTM. Check the Private Forum.
Fixed, please use the link above to townload the fix and the SBPv3.0 with the fix for Endor.

@Forceflow: please update the SBPv3.0 in the download section.
Thanks!

Re: XWAUP presents: the Super Backdrops patch

Posted: Fri Jun 05, 2020 7:19 am
by Forceflow
Done, though really... shouldn't it have been v3.1 then ;)

Re: XWAUP presents: the Super Backdrops patch

Posted: Wed Jun 10, 2020 12:45 pm
by Ace Antilles
There's not much feedback on these new backgrounds yet. I think they look awesome.
The Kothlis mission is so different with a backdrop compared to Vanilla XWA.

Anyone planning on making cool missions with these? How about attacking Starkiller Base? :D

Re: XWAUP presents: the Super Backdrops patch

Posted: Wed Jun 10, 2020 1:35 pm
by Trevor
agreed, they look awsome and the atmospherics are really nice.
just a pity that flying toward them they never get closer or induce atmospheric turbulence to the craft

Trev

Re: XWAUP presents: the Super Backdrops patch

Posted: Wed Jun 10, 2020 1:47 pm
by Ace Antilles
Trevor wrote:
Wed Jun 10, 2020 1:35 pm
agreed, they look awesome and the atmospherics are really nice.
just a pity that flying toward them they never get closer or induce atmospheric turbulence to the craft

Trev
You don't want much from the XWA old engine do you? lol ;)
Maybe the new Microsoft Flight Simulator can be hacked and totally modded into a space one :? :D
It would be cool to finally complete the old Atmospheric Project goal of decent planets.

Re: XWAUP presents: the Super Backdrops patch

Posted: Wed Jun 10, 2020 9:29 pm
by Trevor
:lachtot:

Well, just putting it out there incase blue decides to add atmospheric shaders to ddraw.
Also, you could damage the player (using engine wash) if they go "Out of bounds" toward the planet.

Trev

Re: XWAUP presents: the Super Backdrops patch

Posted: Fri Aug 21, 2020 3:17 pm
by Ace Antilles
Super Backdrops Patch v3.1

Now available to download is v3.1 of the Super Backdrops Patch.
This version is a only a bug fixing update but it really is worth installing.

This fixes issues in LightingEffects.dat, the first image in the DAT had been made too big in older versions.
That meant when you shot an unshielded starship you saw coloured blob effects shooting out into space with every hit.
Now this has been resized to 128x128 and works properly again. So you should now see like plumes of smoke effects escaping the hull again.

It really makes a massive difference and is essential! Thank you to AgMaywind for his bug report and Ronin65 for making the fix.

V3.1 also includes an older Bug Fix which some of you may already have anyway.
Several Mission INI files had a simple error but one that stopped the newer Starfield showing up.
It fixes the [Resdata] line in 8 Mission INI files. There was no return space meaning the PLANET2.DAT wasn’t used.

Super Backdrops Patch v3.1 is available in the Download section now. :)

IF you happened to have already downloaded v3.1 today before this announcement (4pm BST) please can you download it again.
There was an error in the installer which I have just fixed. Thanks for understanding.

Re: XWAUP presents: the Super Backdrops patch

Posted: Thu Aug 27, 2020 6:18 am
by keiranhalcyon7
Oh thank the Maker... err, thank you AgMaywind and Ronin65!

Re: XWAUP presents: the Super Backdrops patch

Posted: Sun May 09, 2021 1:58 pm
by Ace Antilles
Released in the XWAU Mega Patch Update 3. Here are a few screenshots.

Super Backdrops v3.2 by @DTM : DTM has improved some of the backdrops in the Planet2 and Death Star Dat files.
There are three different high orbit scenarios used in these missions:
Nomlis III, in mission 1B2M4. Kothlis, in missions 1B4m4 and 1B4m5. Endor, in missions 1B7M1, 1B7M2 and 1B7M3
If you are a mission builder and used high orbit backdrops in your custom missions then please read the details below:
"Backdrops for creating orbital scenarios have been improved. However, it is necessary to apply the following changes in your custom missions, in case you have created orbital scenarios similar to those seen in the Azzameen missions.
Now the scenario is made up of a single front image, instead of four as before. You can then delete three of the four frontal backdrops (it doesn't matter which one), without changing their size. The polar Backdrop must be changed in its size: the new size is 2.0.
Use the following Azzameen missions as a reference: 1b2M4, 1B5M5 and 1B7M1"
He has also improved the definition of the Death Star II Backdrop. Now in the 3 Endor missions the Death Star II is now seen in orbit above Endor.
The missions have been adjusted for the new high resolution sizes.

Endor1.jpg
Endor2.jpg
Endor3.jpg
Endor4.jpg
Endor5.jpg
Endor6.jpg

Re: XWAUP presents: the Super Backdrops patch

Posted: Sun May 09, 2021 2:06 pm
by Blazingfirestorm
Awesome, very impressive!!

Re: XWAUP presents: the Super Backdrops patch

Posted: Sun May 09, 2021 2:10 pm
by Vince T
*drools*

Re: XWAUP presents: the Super Backdrops patch

Posted: Mon May 10, 2021 7:17 pm
by haui
That Death Star looks absolute great