New Screenshots
Posted: Mon May 25, 2020 1:19 pm
Hi folks, small update for the page incoming. I had a bit of time on my hand so I finally got down to it and redid pretty much all of the existing screenshots. I did not re-render most of the cockpit shots as those are kinda moot if you don't take them in-game these days. There's also one or two models that I did not re-render due to some issues. But pretty much everything else has been re-rendered.
There's over 1.500 new shots (over 3GB of data) available. All scenes are rendered in a higher resolution (1920x1080) with consistent lighting throughout all scenes and all flightgroup colors available. (And man, some of those are simply kick-ass!) I also made sure to have a brighter overall light in the scenes to show off the models and textures a bit more. While this makes for less dramatic scenes it certainly shows off the models themselves much better. I also included shots of closed sFoils and extended gears where available. In-game hangars should now also have better and more consistent shots.
Do be aware that those are not in-game screenshots but rendered in blender. This makes it much easier to make screenshots, but also means that I do have to take some artistic license in some areas. So while the shots properly show of the models and textures themselves, lighting effects are not true to the game.
In addition to that you can now also navigate through the screenshots better. If you start in the screenshots gallery and open an image there you'll now have a back and forward link to simply scroll through the available shots. (This does not work for the direct links here in the forum)
Here is a small selection of some of my favorites:
I know it's not a new model, but I hope some of you will enjoy it as a stop-gap until the next one shows up!
There's over 1.500 new shots (over 3GB of data) available. All scenes are rendered in a higher resolution (1920x1080) with consistent lighting throughout all scenes and all flightgroup colors available. (And man, some of those are simply kick-ass!) I also made sure to have a brighter overall light in the scenes to show off the models and textures a bit more. While this makes for less dramatic scenes it certainly shows off the models themselves much better. I also included shots of closed sFoils and extended gears where available. In-game hangars should now also have better and more consistent shots.
Do be aware that those are not in-game screenshots but rendered in blender. This makes it much easier to make screenshots, but also means that I do have to take some artistic license in some areas. So while the shots properly show of the models and textures themselves, lighting effects are not true to the game.
In addition to that you can now also navigate through the screenshots better. If you start in the screenshots gallery and open an image there you'll now have a back and forward link to simply scroll through the available shots. (This does not work for the direct links here in the forum)
Here is a small selection of some of my favorites:
I know it's not a new model, but I hope some of you will enjoy it as a stop-gap until the next one shows up!