XWAU 2020 Mega Patch: Update 1
Posted: Mon Dec 28, 2020 7:59 pm
XWAU 2020 Mega Patch Update 1
Now available is our first Mega Patch: Update!
This Update contains new Opts, updated items and bug fixes all rolled into one installer.
So all you need is the original 2020 Mega Patch and the current update. The previous Fix Pack v1 is included.
We've added a bunch of stuff old and new. So please read the release notes for the full information.
We wanted to end 2020 with a final new release so we hope you enjoy it
NEW RELEASES
XQ2 Platform v1.0: Brand new release of the XQ2 Platform and Hangar by Vince T.
Another brilliant Station to use in game with HD textures and 4 subtly different Hangar Maps depending on your Faction.
You can see pictures and videos of the XWA Upgrade releases in the Showcase section on our website.
Special Effects v1.5: Blue Max has updated and improved on areas of his great Effects package.
New procedural shaders for Lava and Explosions. New materials and shaders for the Death Star mission. The reactor core explosion has been replaced with Duke's explosion shader. The Death Star now has materials and other visual fixes.
For full information read the Special-Effects-Readme and the VR-README under the Readme\SpecialEffects\ folder.
Hooks – Skins: JérémyaFr’s Hooks have been updated with the latest bug fixes and new features.
There is also a great new Skins feature. Essentially it allows anyone to add their own custom looks to an Opt. You can add flightgroup colours or new textures from a folder rather than being built into the Opt itself. So mission creators now can have a lot more options for customised ships. It's something that will be used more by the XWAU Team in future releases.
For full information read this topic on the XWAU Forum, for more details - 3d models skins
UPDATES
XQ1 Platform v1.1 – Fixed misaligned turret rotation axes. Improved some texture Illuminations. Optimized file size by splitting FG Color textures from non-FG Color textures.
Imperial Star Destroyer II v2.3 – Fixed an issue where the main hull’s targeting box was above the hull rather than inside it, preventing AI to hit it at low angles.
Performance Improvements: Removed some excess details from the Bridge and Shield Generators.
Made use of the new Object Profiles feature of the hangar hook to create a set of new profiles.
Currently the default setting is optimised for FPS benefits. To restore full detail, edit the ImperialStarDestroyer2.INI and swap the Default lines.
For full information read the Readme\XWAU Crafts\ImperialStarDestroyer2v2.3Readme or consult the Forum.
Babu Frik’s Configurator and the Palpatine Total Converter have had a little make over.
Corvette FarStar, Corvette Freedom, Dreadnaught and Nebulon B Frigates have had Hangar map improvements.
So now they have Rebel, Imperial, Neutral and Pirate IFF Faction options for when landing.
Azzameen Station - Brought the Hangar Monitor inside a little, so the crew won’t accidentally fall into space.
Mission 1b0m7fw– Added the Sabra and Andrasta to the hangar bay. Removed the containers ready for evacuation.
Special-Effects-Readme has been updated.
YwingSpyderV1.0Readme has been added.
XwingSpyderV1.1Readme has been updated.
Hooks: The latest Hooks by Jérémy Ansel (JérémyaFr) as of December 26th, 2020
Note: The Hook files are only overwritten if the existing file is older than the new file, otherwise installation is skipped.
BUG FIXES
Calamari Cruiser Defiance – Added missing “Outside Hangar” hardpoint. Restored all hangar hardpoints from the old Defiance opt model.
Nebulon B Frigate – Renamed missing Hangar from “Frigate2Hangar.opt" to “Frigate2StandardHangar.opt"
Mission Fixes – Fixed issues with several campaign missions.
1B0M4FW – Fixed Mission briefing: Selu icon
1B0M6FW - Fixed Mission briefing: Original TG issue. Emkay's dialog was cut off early.
1B1M4G – Had the wrong Space Colony icon in briefing. Original TG issue.
1B2M1G - You can now land on the Liberty. The failure message was being played wrongly. A few tweaks to the message list. Hangar Map correction so as not to conflict with the Liberty hangar.
1B2M3FG – Fixed some issues with the messages.
1B6M5B – Fixed X-Wing Rogue flightgroup so they will use the right FG colors.
1B7M1W - 1B7M3W - Fixed Mission briefing: Nebulon B icons wrong. Optimised the Objects section.
INI Files – Fixed Weapon Impact colors issues on these ships:
Assault Frigate, Corvette2Cargo, Corvette2FarStar, Corvette2Freedom, Corvette2Fulcrum, Corvette2Liberator, Corvette2Phoenix, Corvette2Standard, Dreadnaught2, EscortTransport, EscortTransportMod, Frigate2Carrier, Frigate2Medical, Frigate2Standard, Frigate2Strike, ModCorvette
Film – The Film folder is created if missing. Some digital releases didn’t include it, meaning filming wouldn’t save.
Readme Files – Removed unnecessary Readme folders and extra older release versions.
CD Version Sound Issues - If you find you are missing some sounds you need to copy the WAVE folder from both CDs to the XWA main folder. If asked to replace any files then select not to do that. The sounds will then run from your PC.
If you are still using the old CDs for XWA it is getting harder to support that system. We do recommend you upgrade to a digital version such as sold by GoG.com etc. They can be very cheap in sales.
PREVIOUS UPDATES
Fix Pack v1.0 – November 28th, 2020
Added a XWA game shortcut on your Desktop pointing to Alliance.exe.
Please run the game from Alliance.exe. Not Steam or other shortcuts.
Fixed some colors in the X-Wing Red opt.
Fix for TIE Advanced Dynamic Cockpit
Fix for the Toscan Fighter warhead launcher settings.
Set HUD to be off by default with Dynamic Cockpits in Babu Frik. Press D to toggle on or off.
Update of all Hooks to fix some bugs.
Now available is our first Mega Patch: Update!
This Update contains new Opts, updated items and bug fixes all rolled into one installer.
So all you need is the original 2020 Mega Patch and the current update. The previous Fix Pack v1 is included.
We've added a bunch of stuff old and new. So please read the release notes for the full information.
We wanted to end 2020 with a final new release so we hope you enjoy it
NEW RELEASES
XQ2 Platform v1.0: Brand new release of the XQ2 Platform and Hangar by Vince T.
Another brilliant Station to use in game with HD textures and 4 subtly different Hangar Maps depending on your Faction.
You can see pictures and videos of the XWA Upgrade releases in the Showcase section on our website.
Special Effects v1.5: Blue Max has updated and improved on areas of his great Effects package.
New procedural shaders for Lava and Explosions. New materials and shaders for the Death Star mission. The reactor core explosion has been replaced with Duke's explosion shader. The Death Star now has materials and other visual fixes.
For full information read the Special-Effects-Readme and the VR-README under the Readme\SpecialEffects\ folder.
Hooks – Skins: JérémyaFr’s Hooks have been updated with the latest bug fixes and new features.
There is also a great new Skins feature. Essentially it allows anyone to add their own custom looks to an Opt. You can add flightgroup colours or new textures from a folder rather than being built into the Opt itself. So mission creators now can have a lot more options for customised ships. It's something that will be used more by the XWAU Team in future releases.
For full information read this topic on the XWAU Forum, for more details - 3d models skins
UPDATES
XQ1 Platform v1.1 – Fixed misaligned turret rotation axes. Improved some texture Illuminations. Optimized file size by splitting FG Color textures from non-FG Color textures.
Imperial Star Destroyer II v2.3 – Fixed an issue where the main hull’s targeting box was above the hull rather than inside it, preventing AI to hit it at low angles.
Performance Improvements: Removed some excess details from the Bridge and Shield Generators.
Made use of the new Object Profiles feature of the hangar hook to create a set of new profiles.
Currently the default setting is optimised for FPS benefits. To restore full detail, edit the ImperialStarDestroyer2.INI and swap the Default lines.
For full information read the Readme\XWAU Crafts\ImperialStarDestroyer2v2.3Readme or consult the Forum.
Babu Frik’s Configurator and the Palpatine Total Converter have had a little make over.
Corvette FarStar, Corvette Freedom, Dreadnaught and Nebulon B Frigates have had Hangar map improvements.
So now they have Rebel, Imperial, Neutral and Pirate IFF Faction options for when landing.
Azzameen Station - Brought the Hangar Monitor inside a little, so the crew won’t accidentally fall into space.
Mission 1b0m7fw– Added the Sabra and Andrasta to the hangar bay. Removed the containers ready for evacuation.
Special-Effects-Readme has been updated.
YwingSpyderV1.0Readme has been added.
XwingSpyderV1.1Readme has been updated.
Hooks: The latest Hooks by Jérémy Ansel (JérémyaFr) as of December 26th, 2020
Note: The Hook files are only overwritten if the existing file is older than the new file, otherwise installation is skipped.
BUG FIXES
Calamari Cruiser Defiance – Added missing “Outside Hangar” hardpoint. Restored all hangar hardpoints from the old Defiance opt model.
Nebulon B Frigate – Renamed missing Hangar from “Frigate2Hangar.opt" to “Frigate2StandardHangar.opt"
Mission Fixes – Fixed issues with several campaign missions.
1B0M4FW – Fixed Mission briefing: Selu icon
1B0M6FW - Fixed Mission briefing: Original TG issue. Emkay's dialog was cut off early.
1B1M4G – Had the wrong Space Colony icon in briefing. Original TG issue.
1B2M1G - You can now land on the Liberty. The failure message was being played wrongly. A few tweaks to the message list. Hangar Map correction so as not to conflict with the Liberty hangar.
1B2M3FG – Fixed some issues with the messages.
1B6M5B – Fixed X-Wing Rogue flightgroup so they will use the right FG colors.
1B7M1W - 1B7M3W - Fixed Mission briefing: Nebulon B icons wrong. Optimised the Objects section.
INI Files – Fixed Weapon Impact colors issues on these ships:
Assault Frigate, Corvette2Cargo, Corvette2FarStar, Corvette2Freedom, Corvette2Fulcrum, Corvette2Liberator, Corvette2Phoenix, Corvette2Standard, Dreadnaught2, EscortTransport, EscortTransportMod, Frigate2Carrier, Frigate2Medical, Frigate2Standard, Frigate2Strike, ModCorvette
Film – The Film folder is created if missing. Some digital releases didn’t include it, meaning filming wouldn’t save.
Readme Files – Removed unnecessary Readme folders and extra older release versions.
CD Version Sound Issues - If you find you are missing some sounds you need to copy the WAVE folder from both CDs to the XWA main folder. If asked to replace any files then select not to do that. The sounds will then run from your PC.
If you are still using the old CDs for XWA it is getting harder to support that system. We do recommend you upgrade to a digital version such as sold by GoG.com etc. They can be very cheap in sales.
PREVIOUS UPDATES
Fix Pack v1.0 – November 28th, 2020
Added a XWA game shortcut on your Desktop pointing to Alliance.exe.
Please run the game from Alliance.exe. Not Steam or other shortcuts.
Fixed some colors in the X-Wing Red opt.
Fix for TIE Advanced Dynamic Cockpit
Fix for the Toscan Fighter warhead launcher settings.
Set HUD to be off by default with Dynamic Cockpits in Babu Frik. Press D to toggle on or off.
Update of all Hooks to fix some bugs.