[B3M4]Battle 3 - Mission 4: Investigate Imperial Communications Array

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[B3M4]Battle 3 - Mission 4: Investigate Imperial Communications Array

Blazingfirestorm
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Post by Blazingfirestorm » Mon Apr 26, 2021 12:11 pm

Note this is for 2.1 again after looking at this mission in ALLIED I notice that it has a bonus objective to I.D the SAT/1 Commsat-6 however if you I.D it you don't get the points so I look at this mission in YOGME and this is what I found
2.png
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Blazingfirestorm
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Post by Blazingfirestorm » Mon Apr 26, 2021 12:16 pm

Instead of of it being 'must be I.Ded' it's 'must Unkown'

Blazingfirestorm
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Post by Blazingfirestorm » Mon Apr 26, 2021 4:28 pm

This should fix it I changed in YOGME to must be I.Ded
1B3M4B.TIE
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Blazingfirestorm
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Post by Blazingfirestorm » Thu May 06, 2021 3:29 pm

Note this is for 3.0 playing this level again I didn't realise it has a second objective but looking at it in the editor it's weird in the text box it says "All Imperial starfighters destroyed." but looking at the trigger it has 100% of Ggroup2 must be destroyed which is fine because all the imperial fighters are in Ggroup 2 but it also include C/RLY Comm Center which isn't a starfighter

LPhoenix
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Post by LPhoenix » Wed Sep 13, 2023 11:37 pm

The current version of XWAU has two small errors, which are the same topic as already mentioned here before


My fixed version:
1B3M4B.TIE

My changes are:
- Changed the Global Group of C/RLY Comm Center from 2 to 0, so the mission goal of destroying all the TIEs doesn't include this
- Changed the "100% of Flight Group BONUS must be identified" goal to "100% of Flight Group BONUS must be inspected", tho it doesn't really make that much sense, as the primary goal of inspecting all the satellites already contains this. Maybe removing this goal completely would make the most sense
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Ace Antilles
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Post by Ace Antilles » Thu Sep 14, 2023 12:48 am

Thank you to you both for your help
Chief XWAU Team annoying nitpicker.
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