Head Tracking Locked in multiplayer

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Head Tracking Locked in multiplayer

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heloguy
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Joined: Wed Nov 28, 2007 12:01 am

Post by heloguy » Mon Sep 07, 2020 5:12 pm

Has anyone else experienced this? I have two VR systems, and attempted to run a multiplayer match between the systems. I can get the session started, but so far I'm having issues with head tracking being locked forward in the cockpit (regardless of craft) on one or both of the systems. It seems to be hit or miss on one, and every time on the other. If I exit the multiplayer match, and immediately start a SP skirmish, everything works as advertised on both. Both installs of X-Wing Alliance have exactly the same patches/files installed. To make sure, I copied the install from one computer to the other after running the standard installer on the 2nd machine. I wasn't sure if they needed to be exactly the same, but I didn't want to take any chances off the bat.

Schoober
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Post by Schoober » Mon Sep 07, 2020 11:59 pm

I believe this is a limitation with the engine. Mouse looking is also not availible in multiplayer, as far as i'm aware.

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heloguy
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Post by heloguy » Tue Sep 08, 2020 1:20 am

Ah, ok, makes sense now. Oh well, thx for the reply.

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blue_max
Lieutenant Commander
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Post by blue_max » Tue Sep 08, 2020 4:54 am

It is currently not possible to have head tracking enabled in MP. As Schoober said, this is a limitation of the engine (mouse look is also disabled for the same reason). Maybe in the future someone will figure out how to work around it, but not yet, sorry.

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