TFTC Project: An update and a preview trailer

A forum for the TIE Fighter Total Conversion Project (TFTC). Here you can find out news, updates, FAQs or just ask questions about the project.

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Re: TFTC Project: An update and a preview trailer

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AngeI
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Post by AngeI » Mon Oct 19, 2020 10:27 pm

All the wingmen voices will be changed eventually from their stock XWA Rebel ones. I think I also have battle chatter on 'all' right now :D :)

Kampher
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Post by Kampher » Tue Oct 20, 2020 12:30 am

That was badass! I can't wait!

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XDragon
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Post by XDragon » Tue Oct 20, 2020 6:50 pm

Just fantastic. The audio is a little low compared to the SFX but I think you know that.

I will say the mission changes completly once the ISDs arrive and that is just awesome. Great great work. Can't wait to get my new gaming laptop to finally run this stuff
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Darth_Flesh
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Post by Darth_Flesh » Tue Oct 20, 2020 8:36 pm

I'm sure others have already asked about partial releases? Like Battle by Battle? I'd love to fly Battle 1 as a taster waiting for the rest...
To the billionth decimal place, Gravity = Expansion; therefore the Universe comes from NOTHING and there is no invisible magic skydaddy.

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AngeI
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Post by AngeI » Tue Oct 20, 2020 10:11 pm

We have no plans to do that I'm afraid.

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ArrowLoop
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Post by ArrowLoop » Wed Oct 21, 2020 2:39 pm

In the reimagined B7M1 what type of star fighters are the 'D/Lz' and 'Scyk' around the 6-minute mark. I can't get a good look at them outside of the wire-frame on the HUD.

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AngeI
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Post by AngeI » Wed Oct 21, 2020 3:33 pm

They're Hutt Fighters from Star Wars Galaxies, the M3-A Scyk and G1-M4-C Dunelizard. There is also the M-12 Kimogila and M-22 Kryat Gunship in our files but I've not used them yet. My reasoning behind using these is at this point, Harkovs fleet is severely depleted in fighters from previous battles so got desperate to replenish their numbers by buying from the black market.

Avarice1987
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Post by Avarice1987 » Wed Oct 21, 2020 9:07 pm

I think this is a very good idea. Also the appearance of the Gladiator Destroyer fine I really succeeded. In the original I think I remember, only Assault Transporters or Escort Shuttles come here. I'm also looking forward to suddenly seeing Venators or Acclamators appearing. It reminds me of the comic Crimson Empire 3, where old material is used. I hadn't even noticed that Suddenly Gladiator is available for XWA.

Of course, XWA is primarily a flight simulator, but the modding is making great progress and especially the models we have since Ansio created his 3D models ( My dream would still be an Allegiancfe, or a Bellator, but I think the latter remains a dream ) - there are some very nice ships here. Although I could imagine that the progress in modding could cause some people to sit down and do some nice things.

I have huge repect to your work and the goal to improve the game so much.

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Forceflow
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Post by Forceflow » Thu Oct 22, 2020 7:17 am

A new subforum has been created for the TFTC Project here
This should make it easier to get new and updates about the project. I will move this thread over there as well.
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ben1
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Post by ben1 » Thu Oct 22, 2020 8:48 am

Hey man, stoked for this project. I probably prefer TIE Fighter to all the other star wars 90s space sims.

Will there be an option for the original voice audio?

Also do you plan on having the officer do the mission questions and the cloaked figure etc?

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AngeI
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Post by AngeI » Thu Oct 22, 2020 8:56 am

All the original voiceover audio is present in the original campaign yes. Unfortunately XWA does not have the individual character interactions that TF had so we've had to compromise here with the linear briefings on offer. I've just posted an FAQ thread where I address this under the Secret Order question. Hope this helps :)

Tarkin888
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Post by Tarkin888 » Wed Oct 28, 2020 8:30 pm

Happy to beta test

Stradlin
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Post by Stradlin » Sun Nov 29, 2020 5:55 am

Can't wait for this!! Thanbk you so much for making it.

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