TFTC Videos and Screenshots

A forum for the TIE Fighter Total Conversion Project (TFTC). Here you can find out news, updates, FAQs or just ask questions about the project.

Moderators: AngeI, Bman

TFTC Videos and Screenshots

User avatar
AngeI
Ensign
Posts: 257
Joined: Sun Jan 24, 2016 5:27 pm

Post by AngeI » Thu Oct 22, 2020 1:15 pm

This thread is for TFTC porn, but we will also post any new videos or updates here as well through my YouTube channel:

https://youtu.be/d8EbwANhJDQ - TFTC Preview Trailer

https://youtu.be/r0G-ITjVgsE - TFTC Project Update (September 2020)

https://youtu.be/-nRJADX1edU - Pilot Room Progress: Shows off what memorabilia you can look forward to acquiring as you progress through the campaign.

https://youtu.be/J6X_XgUozWE - B1M2 Reimagined: Defend D-34 (Sept 2016) - I first began the Reimagined idea in 2015 by redoing B1M1 and M2, I didn't post anything until 2016 though. This is the earliest version of the Reimagined Project showing B1M2 Defend D-34.

https://youtu.be/Y9GZ8mYpiso - B1M2 Reimagined: Defend D-34 (Oct 2020) - My how things have changed! Visually far more stunning than the 2016 video, but gameplay has not changed all that much since the original video.

https://youtu.be/VDY1TRuwTGY - B2M5 Reimagined: The Battle of Sepan - An early WIP version of the final mission of Battle 2, a completely reimagined mission that will play significantly into establishing Harkov's fleet that you will battle later on in the campaign.

https://youtu.be/TBXSV1fXJP0 - B3M5 Reimagined: Trap the Rebel Fleet - Another completely redesigned from the ground up mission and our first that combines elements of two missions together - in this case B3M5 and M6 from the Original. It takes elements of both missions, puts them together and plays into the story by showcasing Thrawns tactical genius and giving you an opportunity to stomp on some Rebel scum!

https://youtu.be/x_Pwz2l5wII - B4M5 Reimagined: Rebel Arms Deal - Shows off a low-orbit planetary backdrop briefly which is the site of B4M4 Reimagineds previous mission where you sign a treaty with the Habeen for Hyperdrive tech.

https://youtu.be/Q1XT8nmgBQU - B5M4 Reimagined: Capture Harkov - Another completely new redesign. Much of Battle 5, has been heavily redesigned from scratch. In fact Reimagined really starts doing its own thing a lot more from this point on while keeping to the same story beats (Find and capture Harkov).

https://youtu.be/NKCC0_AXK1c - B7M1 Reimagined: Destroy the Protector - With New Music! The most epic fight of the entire Reimagined campaign (until I get round to doing Battles 9-13 anyway :D). This ambitious mission combines elements of the Original B7M1, M2 and M3 together. This has been the most difficult mission to design and balance so far as its a pretty long and intense mission. This also shows off our new music soundtrack thats being worked on and a new low orbit backdrop.

https://youtu.be/wrqVZr4GbEs - B11M1 Original: Intercept Convoy - I've put a lot of emphasis on the Reimagined campaign in my videos, but I finally decided it best to show off some Original campaign content, so here's one example using the Missile Boat.

https://youtu.be/rqrZCiY9H2k - B13M8 Original: The Trap is Sprung! - The final mission in the original TIE Fighter campaign as you finally trap Zaarin. I felt this needed an epic background to fight on :D

https://youtu.be/jf8ohdDVeVA - 10 Minutes of TFTC Concourse music

https://youtu.be/DqEvZNmolXo - "Challenge" TFTC Soundtrack

https://youtu.be/XQnmPM2HHW4 - "Confident" TFTC Soundtrack

https://youtu.be/qk44-Qrr8f8 - Intro cutscene with new Title Crawl + Music

User avatar
AngeI
Ensign
Posts: 257
Joined: Sun Jan 24, 2016 5:27 pm

Post by AngeI » Thu Oct 22, 2020 8:21 pm

Screenshots!
b13m8.jpg
b13m5.jpg
b9m1.jpg
b7m3.jpg
b7m1.jpg
b6m3.jpg
b6m2.jpg
b5m2.jpg
b5m3.jpg
b4m4.jpg
b3m5.jpg
b1m6.jpg
You do not have the required permissions to view the files attached to this post.

BobDoleStillAlive
Recruit
Posts: 4
Joined: Sun Oct 18, 2020 9:01 pm

Post by BobDoleStillAlive » Fri Oct 23, 2020 1:17 am

my god i need this. please hurry heh :)

This is truly beautiful work

Bunny Punch
Recruit
Posts: 7
Joined: Tue Sep 22, 2020 4:57 pm

Post by Bunny Punch » Fri Oct 23, 2020 4:14 am

looking forward to this!

User avatar
Vince T
Fleet Admiral (Administrator)
Posts: 13417
Joined: Fri Apr 27, 2001 11:01 pm
Contact:

Post by Vince T » Fri Oct 23, 2020 7:19 am

Hot damn, those look awesome!!

Squad Screwdrons! Eh ... the other way :D
Your ship, Captain. I need a drink. - Vince Trageton
Vince T's X-Wing HQ - where the bad guys get their gear

marcop000
Cadet 1st Class
Posts: 159
Joined: Fri Dec 27, 2019 7:08 pm

Post by marcop000 » Fri Oct 23, 2020 8:18 am

Incredible !!!!

User avatar
Lawnie
Cadet 4th Class
Posts: 21
Joined: Fri Oct 23, 2020 1:35 pm

Post by Lawnie » Fri Oct 23, 2020 1:44 pm

Yeah after seeing those screenshots I think this might be shaping up to best the best game the genre has ever seen.

User avatar
BenKenobi
Cadet 2nd Class
Posts: 90
Joined: Wed Mar 18, 2020 12:30 pm

Post by BenKenobi » Fri Oct 23, 2020 3:01 pm

It looks great, but a bit to much J. J. Abrams for me to be brutaly honest. :D

User avatar
Darth_Flesh
Recruit
Posts: 5
Joined: Tue Feb 18, 2014 6:23 pm

Post by Darth_Flesh » Fri Oct 23, 2020 9:19 pm

I suggest lowering the glare of the local suns. The cockpit glass would definitely have an anti glare to them; or else the goggles would...
To the billionth decimal place, Gravity = Expansion; therefore the Universe comes from NOTHING and there is no invisible magic skydaddy.

User avatar
AngeI
Ensign
Posts: 257
Joined: Sun Jan 24, 2016 5:27 pm

Post by AngeI » Fri Oct 23, 2020 10:24 pm

Darth_Flesh wrote:
Fri Oct 23, 2020 9:19 pm
I suggest lowering the glare of the local suns. The cockpit glass would definitely have an anti glare to them; or else the goggles would...
I might have to ask blue_max about that one as its his efforts that create the glare effect. I think it can be just straight up turned off though.

User avatar
blue_max
XWAU Member
Posts: 1628
Joined: Wed Mar 20, 2019 5:12 am

Post by blue_max » Sat Oct 24, 2020 12:16 am

AngeI wrote:
Fri Oct 23, 2020 10:24 pm
Darth_Flesh wrote:
Fri Oct 23, 2020 9:19 pm
I suggest lowering the glare of the local suns. The cockpit glass would definitely have an anti glare to them; or else the goggles would...
I might have to ask blue_max about that one as its his efforts that create the glare effect. I think it can be just straight up turned off though.
The effect can be lowered down or turned off completely, yes. Same goes for all the glow/bloom. In the case of the sun flare, the setting is "flare_intensity" in SSAO.cfg. The bloom is controlled in Bloom.cfg.

User avatar
haui
Cadet 2nd Class
Posts: 71
Joined: Mon Apr 15, 2019 9:29 am
Contact:

Post by haui » Sat Oct 24, 2020 9:47 am

i love the Screenshots
It's better to burn out than to fade away .

User avatar
AngeI
Ensign
Posts: 257
Joined: Sun Jan 24, 2016 5:27 pm

Post by AngeI » Sat Oct 24, 2020 9:58 am

blue_max wrote:
Sat Oct 24, 2020 12:16 am
The effect can be lowered down or turned off completely, yes. Same goes for all the glow/bloom. In the case of the sun flare, the setting is "flare_intensity" in SSAO.cfg. The bloom is controlled in Bloom.cfg.
Thank you! :handy:

User avatar
XDragon
Cadet 1st Class
Posts: 119
Joined: Tue Jan 29, 2008 12:01 am
Contact:

Post by XDragon » Sun Oct 25, 2020 5:01 pm

Some of those screens looks like they could come from some of the EAW mods like Thrawn's Revenge of Remake. I am floored by how far this game has come.
Founder of Z3R0 (Zero Command)
https://xdragon2688.wixsite.com/z3ro/

mvantosh
Recruit
Posts: 3
Joined: Tue Oct 27, 2020 2:13 am

Post by mvantosh » Tue Oct 27, 2020 2:26 am

Looking at B9M1 - is that over Coruscant?

User avatar
AngeI
Ensign
Posts: 257
Joined: Sun Jan 24, 2016 5:27 pm

Post by AngeI » Tue Oct 27, 2020 6:28 am

mvantosh wrote:
Tue Oct 27, 2020 2:26 am
Looking at B9M1 - is that over Coruscant?
It's misnamed, its meant to be B10M1, but no not over Coruscant. However if you mean the screenshot below (B7M3), yes that is Coruscant :D

Tarkin888
Recruit
Posts: 4
Joined: Tue Oct 27, 2020 11:18 pm

Post by Tarkin888 » Wed Oct 28, 2020 8:24 pm

Better than porn lol!

User avatar
rogue518
XWAU Member
Posts: 2423
Joined: Wed Jul 12, 2000 11:01 pm
Contact:

Post by rogue518 » Wed Oct 28, 2020 10:22 pm

Wow.... these are gorgeous.....

Sincerely, Rogue518
'Stay in Attack formation!' Darth Vader aka: Anakin Skywalker During the 'Battle Of Yavin'

User avatar
ArrowLoop
Galactic Empire
Posts: 15
Joined: Thu Jun 04, 2020 7:46 pm
Contact:

Post by ArrowLoop » Thu Oct 29, 2020 1:41 pm

Geeze those screen shots are absolutely stunning. I'm really excited for this...

labc133
Cadet 1st Class
Posts: 108
Joined: Wed Jun 12, 2019 4:47 am

Post by labc133 » Tue Nov 10, 2020 1:02 am

This looks amazing! :) Great job bringing it all together!

Love it!

User avatar
AngeI
Ensign
Posts: 257
Joined: Sun Jan 24, 2016 5:27 pm

Post by AngeI » Thu Nov 12, 2020 10:48 pm

Four new videos posted in the last few days, all showing the updated WIP versions of the new TF Soundtrack we'll be using :handy:

https://youtu.be/jf8ohdDVeVA - 10 Minutes of TFTC Concourse music

https://youtu.be/DqEvZNmolXo - "Challenge" TFTC Soundtrack

https://youtu.be/XQnmPM2HHW4 - "Confident" TFTC Soundtrack

https://youtu.be/qk44-Qrr8f8 - Intro cutscene with new Title Crawl + Music

User avatar
theonegalen
Cadet 3rd Class
Posts: 37
Joined: Mon May 18, 2020 11:39 pm

Post by theonegalen » Fri Nov 13, 2020 2:41 am

Oh man, the trumpets / brass right when the title crawl ended had me grinning like a fool. The exact notes from before, but now you can tell how epic it was originally meant to be.

User avatar
Lawnie
Cadet 4th Class
Posts: 21
Joined: Fri Oct 23, 2020 1:35 pm

Post by Lawnie » Mon Nov 16, 2020 11:18 am

Literally everything about this project is crafted with love and dedication by people who understand just how good TIE Fighter truly is. The music will be no exception! Plus thanks to our music team you'll have multiple soundtracks to choose from! Reorchestrated? By default! MT-32 fan? No problem! SC-55? Why not? OPL fiend? Okie dokie! Soundfont fan? Arachno! However you want the music to sound, it can be made to sound that way, because the soundtrack in TIE Fighter is one of the greatest ever.

User avatar
Lawnie
Cadet 4th Class
Posts: 21
Joined: Fri Oct 23, 2020 1:35 pm

Post by Lawnie » Mon Nov 30, 2020 11:50 am

https://www.youtube.com/watch?v=R-wuieUWCxY

^ To my knowledge this is the first ever random fly through of the alpha reimagined campaign not done by Angel. Enjoy the terrible frame rates as my computer struggles!

User avatar
Lawnie
Cadet 4th Class
Posts: 21
Joined: Fri Oct 23, 2020 1:35 pm

Post by Lawnie » Mon Dec 07, 2020 1:01 pm

https://www.youtube.com/watch?v=f5PSQZZrbsU

And here's a complete sit-down interview with Angel where he talks extensively about the project, for those interested.

Post Reply