New @Space Engineers: Principal-class Armed Freighter

Where the bad guys get their gear! Check here for updates on the Blue Phantom Project or awesome new star destroyer designs!
Post Reply

New @Space Engineers: Principal-class Armed Freighter

User avatar
Vince T
Fleet Admiral (Administrator)
Posts: 14045
Joined: Fri Apr 27, 2001 11:01 pm
Contact:

Post by Vince T » Sat Jan 19, 2019 4:40 pm

Another remake of an old XWA Release:
This ship is an armed Freighter of roughly 150m length. Sluggish but sturdy it is used by corporate security forces to haul sizable freight of value and/or to escort freight convoys across unsafe territory. As such, it carries a number of defensive gatling turrets but no offensive weaponry. The crew quarters offer cryo tubes for up to 15 crew.
Feed_Release_Principal.jpg

Build Details
----------------------------------------------------------------------------------------------
Length: 150m
Blocks: 6486
Grid Mass: 4,171,866 kg

Survival-ready
----------------------------------------------------------------------------------------------
The ship is fully connected and capable of atmospheric flight, even on high gravity worlds. It generally uses a combination of hydrogen, ion and atmospheric thrusters, and features a set of landing gears on pistons, which would (theoretically) allow it to level out on uneven terrain. I've also made it as lightweight as possible to limit the fuel consumption during Thruster burn upon leaving planets.

Origin & development
----------------------------------------------------------------------------------------------
This build is a 1:1 scale recreation of the Liberator-class Corvette I've released years ago for XWA as part of the Blue Phantom Project, with a few minor alterations. As such I have addedd a blastdoor and boarding ramp to the hangar bay so it can not only hold a small fighter but also some kind of land vehicle. I slightly reduced the number of weapons for connectivity and balance purposes. Also, the freight space, while considerable, is not as massive as it 'could' be since the engineering section does require a bit of space. I've decided to change the name as it no longer reflects the ship's background and purpose.

Features
----------------------------------------------------------------------------------------------
+ Fully connected and pressurized, survival ready
+ Depression, gate and boarding ramp mechanics for Hangar
+ Various Display scripts and timer presets
+ Red Alert & Self Destruct sequence

Available via the Steam Workshop
You do not have the required permissions to view the files attached to this post.
Your ship, Captain. I need a drink. - Vince Trageton
Vince T's X-Wing HQ - where the bad guys get their gear

User avatar
Phoenix Leader
Rebel Alliance
Posts: 437
Joined: Wed Aug 08, 2018 2:20 pm

Post by Phoenix Leader » Sun Jan 20, 2019 5:53 am

Nice interiors.

User avatar
JeremyaFr
XWAU Member
Posts: 3918
Joined: Mon Jan 18, 2010 5:52 pm
Contact:

Post by JeremyaFr » Sun Jan 20, 2019 8:42 am

Nice

Post Reply