XWA Dat Editor

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XWA Dat Editor

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JeremyaFr
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Post by JeremyaFr » Tue Jul 16, 2019 7:42 pm

Hello,

Here is Xwa Dat Editor, an editor for the DAT files. These files contain images used by the game.

Download link:
https://github.com/JeremyAnsel/XwaDatEd ... ses/latest

Or use XwaToolsDownloader to download all the tools, including XwaDatEditor.

DAT image formats are:

- Format 7:
Format: 8-bit indexed colors and 1-bit alpha, rle compressed.
Use: concourse or in-flight.

- Format 23:
Format: 8-bit indexed colors and 8-bit alpha, rle compressed.
Use: concourse.

- Format 24:
Format: 8-bit indexed colors and 8-bit alpha.
Use: in-flight.

- Format 25:
Format: 32-bit ARGB.
Use: in-flight.

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Darksaber
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Post by Darksaber » Tue Jul 16, 2019 7:53 pm

Looking forward to seeing this in its full glory
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”.”
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Bman
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Post by Bman » Wed Jul 17, 2019 12:48 am

Thank you very much! :-)
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Ace Antilles
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Post by Ace Antilles » Thu May 14, 2020 1:58 pm

Sorry I know it's old but just want to say a quick THANK YOU!
This program has been brilliant for me to use.
Appreciate the effort to make it :)
Chief XWAU Team annoying nitpicker.
Ace Antilles - The X-Wing Outpost
Image

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JeremyaFr
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Post by JeremyaFr » Thu Jul 09, 2020 12:00 pm

UPDATE

Hello,
I've updated XwaDatEditor.

I've added a feature to save images and groups to dat file:
  • add multiselect in the lists.
  • add "save DAT" buttons
  • add image index

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ual002
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Post by ual002 » Thu Jul 09, 2020 1:07 pm

JeremyaFr wrote:
Thu Jul 09, 2020 12:00 pm
UPDATE
  • add image index
How does this feature work?
Image Image Image Image Image

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JeremyaFr
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Post by JeremyaFr » Thu Jul 09, 2020 2:02 pm

The image index feature is the index shown next to the images list, starting from 1.

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ual002
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Post by ual002 » Thu Jul 09, 2020 2:08 pm

God I'm blind.
Image Image Image Image Image

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JeremyaFr
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Post by JeremyaFr » Sat Oct 31, 2020 3:20 pm

UPDATE

Hello,
I've updated XwaDatEditor.

I've added buttons to move up, move down, and sort groups and images.

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JeremyaFr
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Post by JeremyaFr » Thu Feb 11, 2021 7:19 pm

UPDATE

Hello,
XwaDatEditor has been updated.

The changes are:
- Allow multiple images to be added at once. (contribution from @blue_max )

You can get the latest version with XwaToolsDownloader.

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JeremyaFr
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Post by JeremyaFr » Fri Feb 26, 2021 2:53 pm

UPDATE

Hello,
XwaDatEditor has been updated.

The changes are:
- Allow multiple images to be exported at the same time.

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JeremyaFr
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Post by JeremyaFr » Fri Dec 24, 2021 12:26 pm

UPDATE

Hello,
I've updated XwaDatEditor.

I've added support for a new DAT image format: Format25C. The format 25C is like the format 25 but the images are compressed with the LZMA algorithm. To use the format 25C, you need an updated 32bpp hook.
I've added new buttons to convert the format of all the images of a dat file.

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JeremyaFr
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Post by JeremyaFr » Sat Sep 03, 2022 8:53 pm

UPDATE

Hello,
I've updated XwaDatEditor.

I've improved the performance of images importing.

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JeremyaFr
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Post by JeremyaFr » Sun Feb 26, 2023 12:37 pm

UPDATE

Hello,
I've updated XwaDatEditor.

Now the ImageId, OffsetX, OffsetY changes are applied to all selected images.

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Forceflow
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Post by Forceflow » Sun Feb 26, 2023 2:37 pm

JeremyaFr wrote:
Sun Feb 26, 2023 12:37 pm
UPDATE

Hello,
I've updated XwaDatEditor.

Now the ImageId, OffsetX, OffsetY changes are applied to all selected images.
Works like a charm, many thanks!
Murphy was an optimist! I am a pessimist!
And always remember that a smile is cheaper than a bullet! (District 9)
Webmaster of the X-Wing Alliance Upgrade Project

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JeremyaFr
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Post by JeremyaFr » Sun Apr 16, 2023 12:49 pm

UPDATE

Hello,
I've updated XwaDatEditor.

I've added an edit button to the explorer to open the selected file with the editor.

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JeremyaFr
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Post by JeremyaFr » Sat Jul 15, 2023 3:20 pm

UPDATE

Hello,
I've updated XwaDatEditor.

Changes are:
- add support for the BC7 compressed texture format

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JeremyaFr
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Post by JeremyaFr » Thu Apr 11, 2024 8:32 pm

UPDATE

Hello,
I've updated XwaDatEditor.

Changes are:
- add support for the BC3 compressed texture format
- add support for the BC5 compressed texture format

Bman
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Post by Bman » Sat Apr 13, 2024 4:54 pm

If BC7 is highest compression format, is the quality of source image lost compared to BC3 ? Curious what are differences between them and when would each need to be used?
W-I-P: TFTC, MC Viscount Cr., ISD-II Avenger, NL-1 Platform, Ton-Falk Esc. Cr., & Misc.

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JeremyaFr
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Post by JeremyaFr » Sat Apr 13, 2024 5:32 pm

BC7 has better quality than BC3. So bc7 is recommanded for in-flight images. But since the new concourse is rendered with Direct2D and Direct2D can't use bc7, the concurse items can use bc3.

Bman
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Post by Bman » Sun Apr 14, 2024 6:22 am

Awesome. Thank you. What do you recommend BC5 would be used for ?
W-I-P: TFTC, MC Viscount Cr., ISD-II Avenger, NL-1 Platform, Ton-Falk Esc. Cr., & Misc.

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JeremyaFr
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Post by JeremyaFr » Sun Apr 14, 2024 8:37 am

Bman wrote:
Sun Apr 14, 2024 6:22 am
Awesome. Thank you. What do you recommend BC5 would be used for ?
Currently bc5 has no usage. Maybe for normal maps in the future.

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