Thank you

Code: Select all
Identified?
Limited Targetability?
Code: Select all
Limited Targetability?
28
should be replaced byAlready Identified
Inspected?
Identified?
Limited Targetability?
Already Inspected
Already Identified
Limited Targetability?
28
Was there only one status field in any of the past games? Could be simple neglect to update the handling code. Or it could have a different, as yet undiscovered meaning in status2 (although I think that unlikely).
If you are referring to the Container Hangar which gets replaced by 14 objects (maybe 15?) inside the hangar of Azzameen Station, Status 1 has always been set to 27 (Limited Targetability?)
X-W and TIE had a single status, XvT added the 2nd one which carried over into XWA.keiranhalcyon7 wrote: ↑Tue Mar 05, 2019 6:37 pmWas there only one status field in any of the past games? Could be simple neglect to update the handling code. Or it could have a different, as yet undiscovered meaning in status2 (although I think that unlikely).
Do you mean Orbit/Permanently disabled or Follow Targets/Orbit?
This doesn't seem to work. Its having no effect.Mark_Farlander wrote: ↑Sat Jul 20, 2019 4:44 pmAs for the first "No Effect?" box of the (Orbit)/Permanently disabled order (the one at the bottom left corner), it is the number of loops.
The maximum is 255, but you can input 0 to have infinite loops, just like the Circle waypoints order.