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Difference between revisions of "Basics"

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(Getting started)
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== What can you mod in XWA ==
+
==What can you mod in XWA==
  
=== in the 3D engine: ===
+
===in the 3D engine:===
* 3D Objects (Ships, stationary objects, objects in space)
 
* Ship info (General info, statistics, weapon configuration, etc.)
 
* 2D elements (Cross-hairs, effect sprites, explosions etc.)
 
* Scene Backdrops (Planets, Nebulae, etc.)
 
* Missions
 
* Sound effects
 
  
=== In the 2D frontend ===
+
*3D Objects (Ships, stationary objects, objects in space)
* Background imagery
+
*Ship info (General info, statistics, weapon configuration, etc.)
* 2D objects (Cursors, Icons, trophies, etc)
+
*2D elements (Cross-hairs, effect sprites, explosions etc.)
* In-game mails
+
*Scene Backdrops (Planets, Nebulae, etc.)
* Campaign structure
+
*Missions
 +
*Sound effects
  
== Getting started ==
+
===In the 2D frontend===
 +
 
 +
*Background imagery
 +
*2D objects (Cursors, Icons, trophies, etc)
 +
*In-game mails
 +
*Campaign structure
 +
 
 +
==Getting started==
 
Before you do anything, make sure your game is patched to version 2.02. For digital editions (Steam, GoG) that shoudld not be an issue as the Framework will keep them up-to-date automatically.
 
Before you do anything, make sure your game is patched to version 2.02. For digital editions (Steam, GoG) that shoudld not be an issue as the Framework will keep them up-to-date automatically.
  
 
As for the classic CD version (you remember CDs?) you'll need to install the patch manually. [add link here]
 
As for the classic CD version (you remember CDs?) you'll need to install the patch manually. [add link here]
  
Next you'll want to get some tools, depending on what you want to do.
+
Next you'll want to get some tools, depending on what you want to do. All tools and programs can be downloaded from [http://darksaber.xwaupgrade.com Darksaber's X-Wing Station].
 +
 
 +
'''For Mission Editing'''
 +
 
 +
*[[AlliEd]] [add link here]
 +
 
 +
'''For Creating custom ships'''
 +
 
 +
*a modelling program, e.g. Rhino3D, Blender, etc.
 +
*a painting program, e.g. Fireworks, PhotoShop, Corel Photo Paint, Paint Shop Pro
 +
*an OPTing program
 +
**[[OPTech]]  [add link here]
 +
**[[Ace_DXF]] [add link here]
 +
**[[XWA OPT Editor]] [add link here]
  
=== For Mission Editing ===
+
'''For installing OPTs and/or changing statistics'''
* [[AlliEd]] [add link here]
 
  
=== For Creating custom ships ===
+
*[[MXvTEd]]  [add link here]
* a modelling program, e.g. Rhino3D, Blender, etc.
+
*[[BinHexEdit]] [add link here]
* a painting program, e.g. Fireworks, PhotoShop, Corel Photo Paint, Paint Shop Pro
 
* an OPTing program
 
** [[OPTech]]  [add link here]
 
** [[Ace_DXF]] [add link here]
 
** [[XWA OPT Editor]] [add link here]
 
  
=== For installing OPTs and/or changing statistics ===
+
'''For FrontEnd editing'''
* [[MXvTEd]]  [add link here]
 
* [[BinHexEdit]]  [add link here]
 
  
=== For FrontEnd editing ===
+
*a painting program, e.g. Fireworks, PhotoShop, Corel Photo Paint, Paint Shop Pro
* a painting program, e.g. Fireworks, PhotoShop, Corel Photo Paint, Paint Shop Pro
+
*a program for FrontEnd installation
* a program for FrontEnd installation
+
**[[DaTech]] [add link here]
** [[DaTech]] [add link here]
+
**[[XWA DAT Customizer]] [add link here]
** [[XWA DAT Customizer]] [add link here]
 

Revision as of 09:52, 8 October 2018

What can you mod in XWA

in the 3D engine:

  • 3D Objects (Ships, stationary objects, objects in space)
  • Ship info (General info, statistics, weapon configuration, etc.)
  • 2D elements (Cross-hairs, effect sprites, explosions etc.)
  • Scene Backdrops (Planets, Nebulae, etc.)
  • Missions
  • Sound effects

In the 2D frontend

  • Background imagery
  • 2D objects (Cursors, Icons, trophies, etc)
  • In-game mails
  • Campaign structure

Getting started

Before you do anything, make sure your game is patched to version 2.02. For digital editions (Steam, GoG) that shoudld not be an issue as the Framework will keep them up-to-date automatically.

As for the classic CD version (you remember CDs?) you'll need to install the patch manually. [add link here]

Next you'll want to get some tools, depending on what you want to do. All tools and programs can be downloaded from Darksaber's X-Wing Station.

For Mission Editing

For Creating custom ships

  • a modelling program, e.g. Rhino3D, Blender, etc.
  • a painting program, e.g. Fireworks, PhotoShop, Corel Photo Paint, Paint Shop Pro
  • an OPTing program

For installing OPTs and/or changing statistics

For FrontEnd editing

  • a painting program, e.g. Fireworks, PhotoShop, Corel Photo Paint, Paint Shop Pro
  • a program for FrontEnd installation